Senior 3D Artist - Unreal Engine / Synthetic Data
Summary
A senior 3D artist builds high-fidelity Unreal Engine environments and assets whose renders become synthetic data for training AI perception and autonomy systems. Day to day: modelling, texturing, lighting and optimising real-time scenes, scripting asset workflows, and working with AI/ML engineers and Unreal developers.
In this role you shape high-fidelity environments and assets for synthetic data used to train and test next-generation AI systems. You will work within a multidisciplinary team of engineers to deliver realistic, real-time scenes for complex real-world environments. The position offers impact through hands-on asset creation that directly supports advanced perception and autonomy technologies. Your contributions will enable robust AI performance in demanding domains.
Pay / Benefits- Salary 45,000–60,000
- Location: West London
- Predominantly office and customer-site based with some remote work
- Permanent, full-time
- Create detailed 3D environments and objects for synthetic data generation and AI training
- Build realistic scenes featuring terrain, vehicles, infrastructure and operational objects
- Model, texture, light, compose and optimise real-time assets
- Use Unreal Engine to develop high-fidelity environments and simulations
- Automate asset and scene-generation workflows with scripting
- Collaborate with AI/ML engineers to meet technical requirements
- Integrate assets into automated synthetic-data pipelines with Unreal developers
- Adapt assets for different simulation and computing platforms
- Translate reference material and tech requirements into accurate environments
- Ensure assets are visually accurate, technically efficient and suitable for real-time rendering
- Expert Unreal Engine experience
- Strong portfolio of 3D modelling, texturing, materials, lighting and scene composition
- Experience creating assets/environments for games, simulation, VFX, virtual production or synthetic data
- Strong knowledge of geometry, materials, optimisation and real-time workflows
- Ability to create realistic environments from reference material
- Experience optimising assets for real-time rendering
- Experience managing complex 3D assets and working independently
- Scripting experience to automate 3D or scene development workflows
- Strong eye for detail and visual quality
- Ability to collaborate with engineers, developers and technical specialists
- Collaboration with cross-functional teams
- Attention to detail
- Independent work ethic
- Unreal Engine expert
- 3D modelling, texturing, materials, lighting
- Real-time rendering optimisation