Senior Gameplay Animator
Posted Updated
Job Description Own gameplay animation across the pipeline, from motion capture data to final in-engine implementation Process and clean up raw mocap data into polished, game-ready animation (foot sliding, contact points, retargeting artifacts, noise reduction) Retarget and integrate animation onto game skeletons, troubleshooting axis, orientation, and bone roll mismatches across DCC tools and engine Tweak and maintain animation systems in Unreal Engine 5 (Animation Blueprints, state machines, …