Senior Product Designer - TV
Summary
A 6-month contract role for a senior product designer on the TV design team, shaping playback, casting, and shared-viewing experiences into build-ready designs across Android TV, Apple TV, and partner platforms (Samsung, LG, Xbox). Work is done in Figma with prototyping and AI-assisted tools like Cursor and Claude Code.
We’re looking for a senior, high-craft Product Designer to join the TV design team on a 6-month contract. You’ll help us move faster on some of our most strategic work, shaping ideas into polished, build-ready experiences and bringing a sharp point of view to the conversations that define what comes next.
What you might work on
New experiences on TV, where you’ll help drive design across in-session moments, controls, and the shared, social moments that make the big screen worth gathering around.
Video and playback, including Now Playing views, video watching, playback controls, and remote navigation.
Connected and multi-device moments, such as casting, second-screen control, and how TV works alongside the phone.
Partner and platform surfaces, adapting experiences across Android TV, Apple TV, and our next-gen TV platform for Samsung, LG, Xbox, and other partner devices.
What you’ll do
Execute at a high bar, fast. Turn direction into refined, detailed designs, covering states, edge cases, motion, and focus behavior, so engineering can build with confidence.
Ramp quickly into existing work. Pick up in-flight projects, get oriented without needing much hand-holding, and keep momentum.
Hold the quality bar. Apply our TV quality benchmark, catch issues before they become rework, and stay close to what ships.
Weigh in on strategy. Bring a senior perspective to product and design discussions, and push our thinking when you see a better path.
Work AI-forward. Use Figma, prototyping, and AI-assisted tools like Cursor and Claude Code to explore widely and move quickly.
What you bring
Senior-level product design experience shipping consumer products, with a portfolio that shows exceptional visual and interaction craft.
Hands-on experience designing for 10-foot, remote- or controller-driven, focus-based interfaces.
A background in media, entertainment, streaming, or gaming.
Speed and precision, including comfort delivering detailed, production-ready work under tight timelines.
Clear communication with product, engineering, and cross-functional partners.
Nice to have
Experience with music, social, or shared-play experiences.
Experience designing for multiple TV platforms or partner ecosystems.
Motion and prototyping skills for TV interactions.
Other Details: Start/End: 2026-11-16 to 2027-05-17.
Workplace: Remote within Sweden.
