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Senior Product Designer - TV

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Summary

A 6-month contract role for a senior product designer on the TV design team, shaping playback, casting, and shared-viewing experiences into build-ready designs across Android TV, Apple TV, and partner platforms (Samsung, LG, Xbox). Work is done in Figma with prototyping and AI-assisted tools like Cursor and Claude Code.

We’re looking for a senior, high-craft Product Designer to join the TV design team on a 6-month contract. You’ll help us move faster on some of our most strategic work, shaping ideas into polished, build-ready experiences and bringing a sharp point of view to the conversations that define what comes next.

What you might work on

  • New experiences on TV, where you’ll help drive design across in-session moments, controls, and the shared, social moments that make the big screen worth gathering around.

  • Video and playback, including Now Playing views, video watching, playback controls, and remote navigation.

  • Connected and multi-device moments, such as casting, second-screen control, and how TV works alongside the phone.

  • Partner and platform surfaces, adapting experiences across Android TV, Apple TV, and our next-gen TV platform for Samsung, LG, Xbox, and other partner devices.

What you’ll do

  • Execute at a high bar, fast. Turn direction into refined, detailed designs, covering states, edge cases, motion, and focus behavior, so engineering can build with confidence.

  • Ramp quickly into existing work. Pick up in-flight projects, get oriented without needing much hand-holding, and keep momentum.

  • Hold the quality bar. Apply our TV quality benchmark, catch issues before they become rework, and stay close to what ships.

  • Weigh in on strategy. Bring a senior perspective to product and design discussions, and push our thinking when you see a better path.

  • Work AI-forward. Use Figma, prototyping, and AI-assisted tools like Cursor and Claude Code to explore widely and move quickly.

What you bring

  • Senior-level product design experience shipping consumer products, with a portfolio that shows exceptional visual and interaction craft.

  • Hands-on experience designing for 10-foot, remote- or controller-driven, focus-based interfaces.

  • A background in media, entertainment, streaming, or gaming.

  • Speed and precision, including comfort delivering detailed, production-ready work under tight timelines.

  • Clear communication with product, engineering, and cross-functional partners.

Nice to have

  • Experience with music, social, or shared-play experiences.

  • Experience designing for multiple TV platforms or partner ecosystems.

  • Motion and prototyping skills for TV interactions.

Other Details: Start/End: 2026-11-16 to 2027-05-17.
Workplace: Remote within Sweden.

Skills

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See also

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