Senior QA Analyst
Description
Senior
Quality Analyst
Location: Hyderabad
About Liquidnitro Games
Liquidnitro Games is a game development company built
to create, launch, and scale ambitious games for a global audience.
Founded by industry veterans with deep experience
across free-to-play, live services, and large-scale game production agnostic of
platforms, we bring together product thinking, design craft, engineering depth,
art execution, data, and live operations under one roof.
We build games from the ground up, take new ideas from
0 to 1, and work with select partners to strengthen, scale, and operate
high-quality game experiences.
Our teams combine creative ownership with production
discipline, helping projects move from early prototypes to validated products,
and from launch to long-term growth.
At Liquidnitro, we are building the next generation of
game teams, products, and tools from India for the global games industry.
Role Overview
The
Senior Quality Analyst owns the quality of features and builds across game
projects, spanning both new game development and live services, with a strong
focus on mobile games. Beyond hands-on testing, this role defines test
approaches for complex features, drives risk-based coverage, and gives the team
a clear, reliable view of build quality ahead of every release.
You
will work closely with the QA Lead, Production, Design, Engineering, and
external partners, and act as a go-to point of contact for quality on your
projects. You will mentor Quality Analysts, help raise the standard of testing
across the team, and play a key role in shaping how QA operates at Liquidnitro.
Key
Responsibilities
Test Strategy &
Planning
• Analyse
game design documents, feature specifications, and technical requirements early
in development, raising gaps, ambiguities, and risks before implementation.
• Define
test plans and test approaches for features, systems, and releases, including
scope, coverage, priorities, and effort estimates.
• Apply
risk-based testing to focus effort on the areas with the highest player and
business impact.
• Plan
device and OS coverage across iOS and Android, balancing market reach,
performance tiers, and release timelines.
Test Design &
Execution
• Design,
review, and maintain high-quality test cases, checklists, and regression suites
covering features, systems, UI/UX, and player journeys.
• Lead
functional, regression, exploratory, compatibility, and integration testing on
complex game features and systems.
• Validate
game economy, progression, monetization flows (in-app purchases, ads, rewards),
live events, and server-driven configuration and data.
• Test
client–server behaviour, including network interruptions, offline and reconnect
scenarios, data sync, and backend-driven content.
• Perform
and support performance testing, including frame rate, memory, battery, load
times, and app size, across low-end and high-end devices.
Defect Management
& Quality Reporting
• Identify,
isolate, and log complex defects with precise reproduction steps, root-cause
hints, and supporting evidence such as logs, crash reports, screenshots, and
videos.
• Drive
bug triage with Production and Engineering, recommending severity and priority
based on player impact and release risk.
• Track
and report quality metrics such as defect trends, test coverage, escape rates,
and build stability.
• Provide
clear go / no-go quality assessments and risk summaries for release candidates.
Release & Live
Operations
• Own
release candidate, submission, and hotfix validation for game launches, feature
releases, and live updates.
• Ensure
builds meet App Store and Google Play guidelines and certification requirements
prior to submission.
• Validate
live events, store and offer configurations, and A/B test setups before they go
live to players.
• Lead
post-release validation and the investigation of live and player-reported
issues, working with Support and Engineering to reproduce and resolve them.
Mentoring &
Collaboration
• Mentor
and guide Quality Analysts, reviewing their test cases and defect reports and
helping them grow their testing skills.
• Support
the QA Lead in work allocation, estimation, and day-to-day coordination of
testing activities.
• Act as
the QA point of contact in sprint, build review, and release meetings, sharing
quality insights from a player’s perspective.
• Coordinate
testing activities with external development and QA partners, including
onboarding and knowledge transfer on co-development and title transition
projects.
Continuous
Improvement
• Identify
gaps in QA processes, documentation, and tooling, and drive practical
improvements across the team.
• Make
use of AI tools and automation to improve testing efficiency and coverage, and
identify suitable candidates for automation.
• Build
and maintain in-depth knowledge of game features and systems, and keep test
documentation and knowledge bases up to date.
Required Skills
& Experience
• 5–7
years of experience in Quality Assurance within game development, with a
significant portion on mobile games.
• Proven
hands-on experience testing mobile games on both iOS and Android platforms,
across a wide range of devices and OS versions.
• Experience
creating test plans and test strategies and estimating QA effort for features
and releases.
• Strong
understanding of testing types and methodologies, including functional,
regression, exploratory, compatibility, integration, and performance testing.
• Experience
testing live service games, including live events, monetization, game economy,
and backend-driven content.
• Proficiency
with bug tracking and test management tools such as JIRA, TestRail, or similar.
• Strong
working knowledge of debugging and investigation tools such as ADB, Logcat,
Xcode, and network proxy tools (Charles, Fiddler, or similar).
• Experience
mentoring or guiding junior QA team members.
• Experience
working in Agile development and live service environments with frequent
release cycles.
• Strong
attention to detail, analytical and problem-solving skills, and a genuine
passion for games.
• Excellent
written and verbal communication skills, with the ability to present quality
status and risks clearly to internal teams and external partners.
• Ability
to manage multiple priorities and make sound quality decisions under release
timelines.
Preferred
Qualifications
• Experience
shipping and supporting free-to-play mobile games with monetization, live
operations, and in-game events.
• In-depth
knowledge of App Store and Google Play submission, certification, and policy
requirements.
• Hands-on
experience with test automation, API testing (e.g. Postman), and performance
profiling tools (e.g. Unity Profiler, Android Studio Profiler, Xcode
Instruments).
• Experience
testing builds made with Unity or Unreal Engine.
• Experience
validating analytics events, A/B tests, and remote configuration.
• Experience
working with external partners on co-development or title transition projects.
• ISTQB
or an equivalent QA certification is a plus.