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Senior Software Engineer, 3D Systems & AI

Summary

Building 3D streaming and interaction systems (PolySpatial) that enable Unity content to run, render, and interact in other game engines and 3D environments across in-process, cross-process, and network boundaries.

The opportunity The team behind Unity's visionOS support, Play-to-Device, and Record & Playback is growing as we prepare for something even more ambitious: adapting PolySpatial to stream Unity content into other game engines and 3D environments - in-process, cross-process, and over the network. We're building systems that allow real-time 3D experiences to run, render, and interact in places they weren't originally authored for, including other major game engines and emerging software platforms.…

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