Senior Software Engineer, Graphics
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San Francisco, CA, USA Remote, Washington, USA Full time JOBREQ-2615604 The opportunity The team behind Unity's visionOS support, Play-to-Device, and Record & Playback is growing as we prepare for something even more ambitious: adapting PolySpatial to stream Unity content into other game engines and 3D environments - in-process, cross-process, and over the network. We're looking for engineers eager to help us invent how different real-time 3D runtimes communicate and render under real-world con…