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EPAM Systems

Senior UI Artist / Technical Artist

Posted Updated 7 views
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We're looking for a Senior UI Artist / Technical Artist to join our team. In this role, you will bridge visual design and technical implementation, transforming UX wireframes into high-quality, interactive user interfaces within Unreal Engine 5 (UE5).

You will create and optimize UI elements, materials, shaders, and motion systems, ensuring visual fidelity, performance, and consistency across platforms. This position is ideal for a professional with strong art direction, motion design, and real-time rendering expertise, capable of owning the full process from concept design to in-engine integration and optimization.

Responsibilities

  • Convert UX wireframes into polished UI designs, prototypes, and design systems using Figma, Photoshop, and Illustrator
  • Implement and animate user interfaces in Unreal Engine 5 using UMG, Slate, Material Editor, Niagara, Sequencer, and Blueprint logic
  • Build and maintain menus, HUDs, UI shaders, VFX, and transitions for PC, console, and mobile platforms
  • Establish reusable frameworks, material functions, template libraries, and animation systems to streamline workflows
  • Apply camera, lighting, and post-processing techniques to enhance spatial and diegetic UI experiences
  • Optimize UI assets for performance — texture packing, shader cost management, and runtime profiling
  • Collaborate with UX designers, technical artists, and engineers to ensure seamless integration of visual design and functionality
  • Maintain and evolve consistent style guides and design standards to align with overall artistic direction

Requirements

  • 5+ years of experience in UI Art, UI Technical Art, or Game UI Development
  • Proven hands-on expertise with Unreal Engine 5, including UMG, Slate, Niagara, Blueprints, Sequencer, and Material Editor
  • Strong understanding of UI animation principles, motion design, easing, and micro-interactions
  • Experience designing and optimizing shaders, textures, and performance across multiple platforms
  • Proficiency in lighting, rendering, post-processing, and spatial UI implementation
  • Strong grasp of visual design fundamentals: typography, composition, hierarchy, and iconography
  • Portfolio showcasing UI/UX design, in-engine motion graphics, and real-time FX work
  • Fluent English communication skills for cross-functional collaboration

Nice to have

  • Experience with shader authoring tools, texture atlasing, and VFX integration for UI
  • Familiarity with gameplay systems integration via Blueprints or C++
  • Understanding of design systems for cross-platform scalability and accessibility
  • Interest in emerging real-time UX/UI trends, 3D UI, and cinematic interface design

Benefits

We gather like-minded people:

  • Top tech minds driving innovation in AI, cloud and digital platform modernization
  • Supportive team and agile, startup-like culture
  • Hybrid by design mode and opportunity to work remotely within Poland
  • Chance to work abroad for up to 60 days annually
  • Business-driven relocation opportunities

We provide growth opportunities:

  • Career development programs
  • Thought leadership, mentoring, soft skills and well-being programs
  • Certification (Anthropic, Gemini, GCP, Azure, AWS)
  • English classes

We cover it all:

  • Stable pay
  • Participation in the Employee Stock Purchase Plan with a 15% discount
  • Benefits package (health insurance, multisport, shopping vouchers)
  • Referral bonuses up to $2,000
  • Offices featuring entertainment and relaxation zones, table tennis and football, free snacks, coffee and more
  • Corporate, social and well-being events

Please, note:

  • Benefits listed above are available to employees only
  • We are open for working with Contractors. Terms of B2B cooperation agreements are agreed individually
  • We will reach out to selected candidates exclusively

Skills

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See also

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