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Senior UI Designer – League of Legends (12-Month Contract)

Summary

Senior UI designer creating in-game interfaces and visual assets for League of Legends, using Figma and collaborating with artists and engineers to shape player experiences.

Riot Visual Designers seek to craft the best player experiences through their knowledge of systemic design, graphic design, interactivity, layout, typography, colour theory, and illustration. Designers collaborate with cross disciplinary teams and act as both artistic and design problem solvers. They understand players and ask questions about the what, who and how when solving for an interface or communication challenge.

As a Senior Visual Designer on League of Legends, you will work collaboratively with other visual designers and artists to develop interactive experiences for League of Legends. We need your help producing assets of the highest quality to help immerse our players in the world of Runeterra.

You will be embedded into a Dublin-based team working closely with developers and will report into the Production Director. You will work closely with the Art Director to collaborate with other artists to develop style guides, set visual direction, implement content, and improve on existing design work in and around the game.

This role will be based in the Dublin office on a hybrid basis on a 12 month contract.

Responsibilities:

  • Help shape UI direction for the League of Legends features, defining directions that meet the creative goals, and artistic direction of the project.
  • Create visually balanced and intuitive interfaces that show a strong grasp of readability, hierarchy, platform, and player behaviour patterns.
  • Create and extend themes throughout the project establishing style guides, design systems, and conventions.
  • Understand concepts and process behind the existing guides, but also know when to break the rules.
  • Collaborate with art, game design, UX design and engineering to create a compelling visual experience that meets the goals for player interaction
  • Create assets through each stage of development, driving the development of concepts from early ideation all the way to implementation in game engine
  • Use deep knowledge of systemic design, graphic design, interactivity, layout, typography, color theory, and illustration to create seamless player experiences
  • Possess a growth mindset, seeking mentorship from the discipline artists and community
  • Help uphold, innovate within, and elevate the quality bar for your discipline.
  • Work autonomously to uphold craft best practices in Dublin while empowering local developers.

Required Qualifications:

  • Hands-on experience contributing to a major feature, game, product launch, or entertainment property through the craft of visual communication design.
  • 5+ years of professional experience as a Visual Designer, UI Designer, or UI Artist
  • Expert knowledge in Figma

Desired Qualifications:

  • Knowledge of the game development pipeline including optimization, localization, implementation.
  • Experience in Adobe CC products including photoshop.
  • Familiarity with game engines ( Unity / Unreal ).
  • Experience in a secondary area such as motion graphics, illustration, animation, or modeling is a plus.
  • Experience working in a distributed development environment.

For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about players' experiences, this could be your role!

At Riot Games, we put players first. That mission drives every decision in our quest to create games and experiences that make it better to be a player. Whether you’re working directly on a new player-facing experience or you’re supporting the company as a whole, everyone at Riot is part of our mission. And just like in our games, we’re better when we work together. Our goal is to create collaborative teams where you are empowered to bring your unique perspective everyday. If that sounds like the kind of place you want to work, we’re looking forward to your application.

What this application asks

greenhouse

First Name, Last Name, Email, Phone, Resume/CV, Cover Letter

  • LinkedIn Profile URL optional
  • What kinds of UI features have you worked on—for example HUDs, menus, overlays, or other in-game interfaces? written answer
  • Tell me about your relationship to gaming and/or knowledge of League of Legends? written answer
  • Please attach any portfoilo documents here (if you have multiple files please .zip them). upload · optional
  • Website optional
  • In which language(s) are you business fluent? choose any · optional
  • Are you legally authorized to work in Ireland? choose one
  • Do you now, or will you, require sponsorship to work in Ireland? choose one
  • Please note this is a 12 month contract in Dublin, our local partner will be the employer of the contract and as a result Riot Games cannot offer relocation or sponsorship are you happy to proceed?
  • By submitting an application, I acknowledge that I have read and understand the Riot Games Candidate Privacy Notice. choose one
  • Have you previously worked for Riot Games as a contractor or Full-Time Rioter? choose one
  • How did you hear about this job? choose one
  • Have you previously applied to Riot Games? choose one · optional
  • As we are majority owned by Tencent, we would like to know if you have worked for Tencent or a company owned or otherwise affiliated with Tencent within the last 12 months. choose one
  • If yes, can you please indicate the last month you worked for Tencent and/or an affiliate company. choose one
  • If yes, can you please indicate the last year you worked for Tencent and/or an affiliate company. choose one
  • At Riot Games, interviewers may use Metaview (an AI notetaker) to capture notes so they can focus fully on the conversation. Are you happy for Metaview to transcribe your interviews? choose one

See also