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Senior UI Technical Designer

Summary

Senior UI Technical Designer implements Unreal Engine 5 UI screens, flows, and animations for a live-service game, translating UX designs into polished in-engine experiences while collaborating with artists and engineers.

We are looking for a Senior UI Technical Designer to support an Unreal Engine 5 project. The role bridges UX, art, design, and engineering, helping turn UX flows, prototypes, visual designs, and interaction concepts into polished in-engine UI experiences. The project is currently moving from pre-production into production. UI art direction is semi-established and expected to evolve, so the ideal candidate should be comfortable prototyping, iterating, and helping define implementation patterns as the project matures.

Responsibilities

  • Implement UI screens, flows, widgets, animations, and interaction behaviors directly within Unreal Engine 5
  • Work with UX Designers to interpret user flows, wireframes, Figma designs, HTML prototypes, and design documentation
  • Partner with UI Engineers to build technically sound, scalable, and reusable UI structures
  • Collaborate with UI Artists to ensure assets are integrated accurately and polished in-engine
  • Prototype and refine frontend and in-match UI experiences
  • Support 2D UI implementation, including possible 3D-anchored, 2D-rendered gameplay UI elements
  • Help implement expressive yet functional UI motion using UMG, Sequencer, materials, and Blueprint-driven workflows
  • Build and maintain UI prefabs, widgets, layouts, animation states, and interaction prototypes
  • Validate UI across mobile-centric and multi-platform experiences within the Fortnite ecosystem
  • Work with sound and VFX teams to align UI animations, celebratory moments, input feedback, and visual effects with the broader game style
  • Support production handoff by documenting implementation details, edge cases, interaction rules, and dependencies
  • Contribute to seasonal updates, publishing tasks, and live-service UI iteration

Requirements

  • A minimum of 3 years of relevant experience
  • Strong experience implementing game UI in Unreal Engine
  • Hands-on experience with UMG and Blueprint-based UI workflows
  • Ability to translate UX flows and visual direction into functional in-engine UI
  • Strong understanding of layout, interaction design, UI motion, animation timing, and responsive behavior
  • Ability to work closely with engineering while remaining comfortable with visual and experiential design concerns
  • Experience creating prototypes and production-ready UI assets or screens in-engine
  • Familiarity with Figma-based design workflows
  • Ability to iterate quickly within a changing creative and technical environment
  • Strong communication skills and ability to collaborate across UX, art, engineering, design, production, VFX, and sound
  • Good understanding of multi-platform UI constraints, especially mobile-centric interaction patterns
  • Excellent English proficiency (B2 level or higher)

Nice to have

  • Familiarity with AI assistants
  • Background in the gaming industry

Benefits

  • International projects with top brands
  • Work with global teams of highly skilled, diverse peers
  • Healthcare benefits
  • Employee financial programs
  • Paid time off and sick leave
  • Upskilling, reskilling and certification courses
  • Unlimited access to the LinkedIn Learning library and 22,000+ courses
  • Global career opportunities
  • Volunteer and community involvement opportunities
  • EPAM Employee Groups
  • Award-winning culture recognized by Glassdoor, Newsweek and LinkedIn

See also

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