Senior UX Designer - Central Technology
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Are you ready to dive into the world of cutting-edge video game development? Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry, crafting unforgettable experiences across PC, console, and mobile platforms. We're a dynamic, independent studio of over 1200 passionate employees, with studios in Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam) and in the UK (Behaviour UK–North & South). Our day to day revolves around two core business focuses: Services and Original Games. Our Services team collaborates with gaming and entertainment giants like Disney, Sony, Activision, and Nintendo, delivering exceptional work-for-hire development and pioneering immersive location-based entertainment (LBE). Meanwhile, our Original Games unit pushes our creative limits, with our signature IPs, including the iconic Dead by Daylight. Join us and be a part of the future of interactive entertainment!
At Behaviour Interactive, we believe in giving everyone a fair shot. We embrace a diverse and creative environment where everyone is celebrated. We value folks of all ages, sex, ethnicity, colour, ethnic or national origin, religion, sexual orientation, gender identity, civil status, disability, or any other protected characteristics as per applicable law.
The UX Designer in the Central Technologies team will lead the design of intuitive, scalable experiences across player-facing platforms and internal tools. This role focuses on optimizing account management, live operations, and content systems to ensure seamless interactions for both players and internal teams.
Collaborating closely with Product, Engineering, Data, and LiveOps, you'll drive clarity, usability, and efficiency across complex ecosystems, while owning key product areas, shaping UX strategy, and driving a systems-thinking approach aligned with both user and business needs.
In this role you will:
Own and drive UX strategy across player platforms and internal tools (LiveOps, CMS, account experiences).
Lead the design of complex, business-critical workflows, driving efficient operations while ensuring seamless and scalable end-to-end user experiences.
Create scalable interaction models that balance internal efficiency with player clarity.
Own the UX direction from discovery through delivery, translating strategic goals into user-centered solutions through flows, wireframes, and high-fidelity prototypes.
Drive research, usability testing, and data insights to identify friction and drive improvements.
Partner with Product, Engineering, LiveOps and senior stakeholders to deliver consistent, high-quality experiences while contributing to design systems.
What we're looking for:
9+ years of experience in UX design.
Strong portfolio demonstrating complex systems, internal tools, or platform UX.
Experience with live-operated products, SaaS tools, or game-adjacent platforms is a strong asset.
Proven ability to collaborate with diverse stakeholders in a creative, autonomous, and adaptable way.
Reliable and adaptable, able to contribute quickly and effectively on projects with real constraints.
Strong proficiency in Figma; experience with Adobe tools is a plus.
In this role you will:
Define and implement UX strategy across player platforms and internal tools (LiveOps, CMS, account management);
Design complex, strategic user journeys, ensuring operational efficiency, fluidity, and scalability;
Develop robust interaction models that combine business performance with ease of use;
Manage UX projects end to end, from the discovery phase to delivery, producing flows, wireframes, and high-fidelity prototypes;
Conduct user research, usability testing, and data analysis to identify improvement opportunities;
Collaborate with the Product, Development, LiveOps teams and key stakeholders to ensure a consistent, high-quality user experience.
What we're looking for:
More than 9 years of experience in UX design;
Strong portfolio demonstrating complex systems, internal tools, or platform UX experiences;
Experience with live products, SaaS tools, or game-related platforms is a major asset;
Proven ability to collaborate with diverse stakeholders in a creative, autonomous, and adaptable way;
Reliable and flexible, able to contribute quickly and effectively on projects with real constraints;
Excellent command of Figma; experience with Adobe tools is a plus.
Ready to dive into the world of video game development at the cutting edge of technology? Based in Montreal, Behaviour Interactive is a major player in the gaming industry, creating unforgettable experiences on PC, console, and mobile. We are a dynamic independent studio with over 1200 passionate employees, and we have studios in Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam), and the UK (Behaviour UK–North & South). We focus on two main areas: Services and Original Games. Our Services team collaborates with gaming and entertainment giants such as Disney, Sony, Activision, and Nintendo, delivering top-tier work-for-hire development and innovating in immersive location-based entertainment (LBE). Meanwhile, our Original Games unit pushes the limits of our creativity with our iconic IPs, such as the famous Dead by Daylight. Join us and be part of the future of interactive entertainment!
At Behaviour Interactive, we believe in equal opportunity for everyone and celebrate the diversity of people, perspectives, and ideas. It is important to us to work with talent from all walks of life, regardless of age, sex, ethnicity, colour, ethnic or national origin, religion, sexual orientation, gender identity, family status, disability, or any other characteristic protected by applicable law.