Senior VFX Artist (f/m/d)
HYBRID WORK MODEL: 3 DAYS PER WEEK (60%) IN OUR WROCLAW OFFICE AND 2 DAYS REMOTE
About us
Hi, we are Ten Square Games, and we live games! No, not a typo - but a level up from loving! We are on a mission of giving players excellent outdoor experiences on their mobiles. With global hits, such as Fishing Clash, we know how to make the best of technology, fun, and fair play. With 77 million registered players in 2024 and 300+ people on board, we keep growing and learning, having the insatiable hunger for the next success. If you also like to explore the unknown and know how to own it, we want to work with you!
What is this job all about?
We’re looking for a Senior VFX Artist (f/m/d) who will help us bring more punch, clarity, and satisfaction to combat in one of our projects.
If you have experience working on shooter games and know how to make weapons feel impactful and responsive, you might be a great fit!
What will you be doing?
Designing and implementing a full range of combat VFX - including muzzle flashes, tracers, impacts, ricochets, and explosions;
Working closely with Game Design and Animation to ensure VFX support gameplay readability and enhance the overall player experience;
Shaping the feel of weapons and ammo through high-quality, responsive effects;
Optimizing VFX for mobile performance while maintaining strong visual quality;
Iterating on your work based on feedback and playtests, always aiming to improve the in-game feel.
What are we looking for?
Experience creating high-quality VFX for action/FPS/TPS games (AAA or PC/console);
Strong understanding of real-time VFX workflows and particle systems (Unity or Unreal);
Hands-on experience with tools like EmberGen, Substance Designer, Photoshop (or similar);
Understanding of how projectiles behave and interact with different surfaces and environments;
Practical knowledge of optimizing VFX for mobile (overdraw, draw calls, shader performance);
Good communication skills and a collaborative mindset.
Please submit your CV in English.
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