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Software Engineer (Early Career, Exceptional Talent)

Summary

Builds software for supersonic aircraft engineering, from data models tracking engine parts to real-time telemetry and GPU-native design tools, with AI agents as coding partners.

This job is demanding and rewarding.

This job isn't for everyone. You're the right person if:

  • You want to build software that makes hardware, and learning the hardware side excites you more than it scares you
  • You've done something extraordinary early: shipped software with real users, built the systems your club or lab depends on, or done work that most engineers don't see for years
  • You'd rather ship something imperfect this week than something polished next month
  • You want ownership, not guidance, and harder problems make you more energized, not less
  • You find out what to build by watching your users struggle; waiting for a spec to arrive sounds miserable
  • The test stand and the factory floor sound more interesting to you than a sprint planning meeting

What You'll Do

  • Own a defined piece of your team's software, with real accountability for the outcome
  • Sit with the engineers, technicians, and test crews who use your software, and build what they actually need
  • Ship code your first week, and a tool in daily use by the end of your first month
  • Work with AI as a first-class part of the job: agents as coding partners, and interfaces designed for agents as well as humans
  • Iterate fast: figure out what's wrong, fix it, and move on to the next problem


You will thrive here if:

  • You want ownership, not guidance
  • You get more energized when a problem gets harder, not less
  • You're comfortable not knowing the answer yet, and uncomfortable waiting for someone else to find it
  • You'd rather watch a machinist fight a workflow for an hour than read a requirements document about it


The ramp here is steep and the expectations are high from day one. Engineers who want a structured development program, a mentor rotation, and a clearly defined lane should look elsewhere. Engineers who want to spend their first year building software that makes hardware should apply.


Work Location

Internships require 100% onsite at Boom's headquarters located at 6803 S Tucson Way, Centennial, CO 80112.


Compensation

The Base Salary Range for this position is $92,000 - $124,000 per year. Actual salaries will vary based on factors including but not limited to location, experience, and performance. The range listed is just one component of Boom’s total rewards package for employees. Other rewards may include long-term incentives/equity, a flexible PTO policy, and many other progressive benefits. Additional perks include on-site meals and gym access.


ITAR Requirement

To conform to U.S. Government aerospace technology export regulations (ITAR and EAR), applicant must be a U.S. citizen, lawful permanent resident of the U.S., protected individual as defined by 8 U.S.C 1324b(a)(3), or eligible to obtain the required authorizations from the U.S. Department of State. Due to the nature of this position, candidates must be eligible to access export-controlled information and technology as required by applicable U.S. export control laws. Learn more about ITAR here.

See also

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