Software Engineer, iOS
Summary
iOS engineer at a consumer marketplace startup, owning the native creator-facing iOS app end to end: building and shipping features in Swift, evolving the app's architecture, and improving reliability and performance. On-site five days a week in New York.
About the Role
Join the mobile team at a consumer marketplace startup and take end-to-end ownership of its native iOS app. You will build and scale the app that supports the creator experience, collaborating with product, design, and backend partners to deliver polished features.
What You'll Do
Build and ship iOS features in Swift, owning work from initial idea through launch.
Define and evolve the app's architecture as the mobile team grows.
Create fast, polished native interfaces and interactions.
Debug production issues and improve app reliability and performance.
Establish engineering practices and standards for mobile development.
What We're Looking For
One to five or more years of professional iOS development experience using Swift.
Hands-on experience owning a native iOS app end to end, including an app built independently and released on the App Store.
Experience at a startup or building a product independently, with the ability to work through ambiguity and deliver without detailed direction.
Strong understanding of iOS fundamentals, software architecture, MVVM or similar patterns, REST APIs, and asynchronous data handling.
Product sensibility and attention to detail in UI and UX, ideally from work on consumer products or marketplaces.
Familiarity with AI tools, model experimentation, or agent-driven workflows.
Compensation & Benefits
Base salary range: $130,000 to $230,000 annually. Visa sponsorship is available.
Location
On-site, five days per week in New York, New York, United States.
Skills
As published by ashby · 2 questions
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