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Sound Designer

Open 25d

You will plan and produce game sound, collaborating with people across disciplines to develop audio. You will design sound systems and implement interactive audio using Unreal Engine and Wwise. You will also record, edit, and mix sound for the game.

Responsibilities

  • Plan and produce game sound
  • Collaborate with various disciplines to develop sound
  • Design sound systems and implement interactive sound using Unreal Engine and Wwise
  • Record, edit, and mix sound

Requirements

  • Demonstrated interest in games and a clear goal of becoming a game sound designer
  • Deep understanding of the soulslike genre and firsthand completion of major soulslike titles
  • Interest in implementing game sound with Unreal Engine and Wwise and willingness to apply it to projects
  • Understanding of next-generation console audio features and performance
  • Ability to explain complex technical issues to planning and programming disciplines and propose reasonable alternatives
  • Ability to prioritize and respond calmly to imminent deadlines and sudden planning changes
  • Portfolio
  • List of soulslike or action console games played

Benefits

  • Flexible working hours

See also

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