Staff UX Motion Designer
Posted Updated
You will define how motion is used across the product, from interaction details to larger expressive moments. You will create motion patterns, guidelines, reusable assets, and prototypes. You will partner with designers and engineers to bring smooth, scalable motion into production, improve clarity, and raise the quality of interaction design.
Responsibilities
- Use motion to make product experiences easier to understand
- Define a shared motion language across product surfaces
- Build scalable motion patterns, guidelines, and reusable assets
- Introduce useful moments of delight
- Partner with designers and engineers to implement motion
- Create prototypes to explore and communicate interaction ideas
- Improve design craft through feedback and collaboration
Requirements
- 6+ years of motion design experience in digital products
- Animation and interaction design
- Illustration
- Experience defining motion languages and patterns
- Experience building scalable design systems
- Experience partnering with engineers on production motion
- Prototyping