UI/UX Artist
With over 8 billion downloads and 200+ games in our portfolio, we at SayGames think big. We don’t believe in bureaucracy or complex vertical structures — but we do believe in people and creative freedom. Our approach has propelled us into the top 3 publishers worldwide, and we have no plans to slow down.
For which tasks (responsibilities)?
🌸Designing and developing game interfaces: UX logic and UI solutions.
🌸Drawing in-game scenes, screens, events, and visual elements.
🌸Creating UI components: icons, buttons, panels, screens.
🌸Maintaining a consistent visual style and improving production quality.
🌸Preparing UI assets for integration into the game and collaborate closely with developers.
🌸Working closely with project teams at all stages.
🌸Bringing creative ideas and improvements to the visual presentation.
What kind of professional are we looking for?
💦3+ years of experience in the game industry
💦Strong art background (casual projects are a plus).
💦Relevant portfolio and strong visual awareness.
💦Confident proficiency in Photoshop and Figma.
💦Practical experience designing and assembling game UI.
💦Solid understanding of UX principles.
💦Hands-on experience working with Unity and preparing UI assets for the engine.
💦Experience working with AI tools.
What are the conditions and bonuses?
☘️Hybrid work format—cozy offices in Limassol, Paphos, or Warsaw. Remote work is up for discussion
☘️Flexible schedule—work at your own pace as long as you stay in touch with the team and get things done on time
☘️Support for self-development—free English & Polish (or Greek) courses, conference and course reimbursements
☘️Health benefits—medical insurance for you and your family, plus a sports allowance
☘️Top-tier equipment—we’ll set you up with the best devices for a smooth workflow
☘️Trips to Cyprus—we encourage workations and hold team events in our sunniest location
Apply
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