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PurpleBug

UI/UX Designer Associate

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Salary: ₱25,000 – ₱30,000 per month

About the role:

The UI/UX Designer Associate supports the design of intuitive, accessible and on-brand digital interfaces. This is the entry point into the UI/UX track. The role is structured for supervised production and rapid skill acquisition: the Associate delivers defined components and screens under the direction of a Specialist or Lead, and builds the craft foundation required to progress to Specialist.

Key responsibilities:

  • Produce wireframes, user flows, screen designs and interactive prototypes for assigned pages and components, working from a brief issued by the Specialist or Lead.

  • Apply the project design system — tokens, components, states — without introducing undocumented variants.

  • Build the full required state set for every component assigned: default, hover, focus, active, disabled, loading, empty and error.

  • Prepare responsive variants at the standard breakpoints defined in PLAN-02.

  • Assist in usability test sessions: recruit scheduling, note-taking, session recording and observation logging.

  • Compile research findings into the format prescribed by the Specialist or Lead.

  • Conduct assigned competitive and pattern reviews and present findings in a structured summary.

  • Maintain file naming, folder placement and version numbering in full compliance with PLAN-03.

  • Keep annotation layers, spacing notes and component descriptions current on every file submitted for review.

  • Attend design reviews, take structured notes and log agreed changes in the PLAN-12 Changes Applied Log.

Qualifications:

  • Bachelor's degree in User Experience Design, Interaction Design, Multimedia Arts, Graphic Design, Information Technology or a related field; or an equivalent combination of vocational training, certification and demonstrable portfolio experience.

  • One (1) to two (2) years of professional, internship or freelance experience in interface or digital design.

  • A portfolio showing at least three (3) pieces of interface work, including wireframes or user flows alongside finished screens.

  • Working knowledge of Figma, including frames, auto layout, components and shared libraries.

  • Understanding of core UI/UX concepts: wireframing, user flows, navigation patterns, responsive grids and basic usability heuristics.

  • Familiarity with type scale, spacing systems and colour contrast.

  • Ability to follow a design system and an existing brand guideline without improvising.

  • Clear written and verbal English for design notes, annotations and team updates.

  • Receptiveness to structured critique and the discipline to apply feedback without repeat correction.


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