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Unity Developer

Open 26d

Summary

Develops immersive XR and game applications using Unity 3D and C#, with occasional Unreal Engine and C++ work for advanced features.

Job Description:

  • Minimum of 5+ years of experience with Unity 3D, C#
  • Minimum of 2+ years of experience with Unreal, C++
  • Knack for writing clean, readable, and easily maintainable code
  • Strong knowledge of object oriented design patterns with C#, 3D Vector math and data structures
  • Experience designing immersive applications XR and web/mobile games/apps using Unity
  • Good knowledge of SDKs like OpenVR, Google Daydream ARCore, ARKit and other XR SDKs for Unity 7. Experience with level design
  • Experience in the full game lifecycle, working from early concept through launch
  • Experience designing for and implementing Unity Services
  • Proficient with using version control (e.g. SVN or Git)
  • Experience with game asset and animation pipelines, including character and environment setups
  • Proficient with prefabs, particle systems, game physics, animation, scriptable objects, asset bundles, navigation and scene lighting in Unity
  • Expert understanding of all aspects of game design 14. Solid organization skills with adherence to file structures, naming conventions and other established protocols

Knowledge about Networking and Database

See also

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