Unity Developer
Reality Games is a fast-growing mobile gaming company with a focus on harnessing big data to create immersive, location-based gaming experiences. We’re passionate about innovation, and we’re scaling globally with our latest project.
We are looking for a talented Unity Developer to join our Product department at Reality Games. As a Unity Developer, you will be responsible for creating engaging and immersive gaming experiences for our players. You will work closely with our team to create and develop high-quality games that push the boundaries of creativity and innovation.
Join Our Team and work in a one-of-a-kind office located in a beautifully, historic railway station, nestled in the heart of the city’s charming old town. Immerse yourself in the vibrant atmosphere of Krakow’s cultural and historic center while working on-site, Monday through Friday, alongside a passionate and supportive team.
Coming from outside Krakow? We’ve got you covered with a relocation package to make your move seamless and stress-free.
Responsibilities:
Collaborate with the team to design and develop interactive gaming experiences
Implement game functionality as per design specifications
Optimize game performance for different platforms
Debug and fix issues to ensure smooth gameplay
Build innovative multiplayer big data-based games in Unity for mobile platforms in dedicated product teams
Take part in creating development workflows at every stage of production and maintenance of launched titles
Build dedicated location-aware and multiplayer-enabled game features
Create and maintain development tools
Guide junior developers in your project and exchange knowledge with other Unity developers working on other titles
Help game designers verify and enhance ideas for new games with your technical expertise
Work closely with backend engineers on implementing and improving client-server communication
Help create company-wide standards for Unity developers
We are looking for a person who:
is passionate about their craft,
is willing to learn things beyond their competence,
is able to work without supervision,
has to experience in creating a game (on his own or in a team)
isn't indifferent to low quality,
is aware of the value delivered by their team,
feels accountable for their personal performance,
is committed to finishing their tasks or eagerly reports when it’s not possible,
understands the role of experimentation, feedback loops, and incremental delivery,
admits mistakes and wants to learn from them,
commits to team decisions, even when it’s not their personal choice.
As published by recruitee · 19 questions · 6 written answers
Basics
Full name, Email, CV, Phone
Short answers (6)
- Link to LinkedIn / Website / Blog / any your digital creation you want to share with us?
- Stackoverflow profile url: optional
- Github profile url: optional
- Why do you want to join Reality Games?
- What could be your first available working day at Reality?
- What are your salary expectations? (NET in PLN per month)
Pick from a list (7)
- How many years of commercial experience do you have as a Unity Developer?
- How would you describe your proficiency in English?
- How would you describe your proficiency in Polish?
- What's your working availability?
- In the next recruitment stage we might give you a short technical task. Please express your will:
- I consent to process my personal data by Reality Games Polska Sp. z o.o. with headquarters in Kraków, Plac Jana Nowaka-Jeziorańskiego 3, 31-154 Kraków for the purpose and scope necessary in recruitment, I confirm that I have read the privacy policy and understand and accept its content.
- If you want to take part in future recruitments please express your will for the purpose and scope necessary: "I consent to process my personal data by Reality Games Polska Sp. z o.o. with headquarters in Kraków, Plac Jana Nowaka-Jeziorańskiego 3, 31-154 Kraków for the purpose and scope necessary in future recruitments, I confirm that I have read the privacy policy and understand and accept its content." optional
Written answers (6)
- What Unity projects have you worked on so far (commercially or independently)? Please describe one you’re most proud of.
- Do you have experience implementing multiplayer or client-server functionality in Unity? Please describe the solutions you used.
- How do you collaborate with game designers and backend developers during production?
- What do you think are the most important elements of creating an engaging player experience?
- How do you react when a project doesn’t go as planned or when the direction changes suddenly?
- How do you share knowledge or support less experienced team members?