Unreal Engine Developer (Focus on UI)
Summary
Develops and maintains Unreal Engine 5 UI systems for a cinematic third-person action game, collaborating with artists and engineers to ensure high-quality, cross-platform UI.
Nekki is a game development studio with over 20 years of experience. We create games for mobile, PC, and consoles, focusing on product quality and player experience.
The Shadow Fight series and Vector have been downloaded over 1 billion times, and we continue to grow and support these franchises. At the same time, we're building new titles: SPINE and Fight Me.
We are currently looking for a Senior-level or higher Unreal Engine Developer for our upcoming single-player third-person action game, SPINE.
SPINE is made with Unreal Engine 5 and centered around cinematic gun-fu shootouts. It's a third-person beat'em'up with a full set of PC gaming features, including a deep storyline, a unique setting, cutscenes, intriguing enemies, memorable bosses, character progression, and, most importantly, breathtaking battles with a wide array of firearms.
Responsibilities:
● Own and drive the development, maintenance, and evolution of the UI systems in the game
● Collaborate closely with UI artists to support their workflows, address technical needs, and guide them on Unreal Engine UI best practices
● Provide support for both newly created and existing systems, including the creation of documentation and its maintenance, as well as the prevention of design decay
● Provide technical support and troubleshooting assistance to other teams as needed
● Participate in engineering work planning, including technical discovery, requirements gathering, work breakdown, estimation, and prioritization
● Ensure exceptional code quality by adhering to engineering excellence, which includes: code maintainability, quality, code reviews
What we are looking for:
● 3+ years of hands-on software engineering experience in game development
● Shipped Unreal Engine games for PC or console
● Previous experience architecting UI systems for cross-platform games (PC or consoles)
● Proficiency in C++
● Solid problem-solving skills with the ability to dive into complex systems and investigate the root causes of challenging issues
● Strong skills in communication and teamwork, able to collaborate cross-disciplinary and adjust to shifting project requirements as they evolve
● Fluent communication in Russian
Would be a plus:
● Expertise in one or more of the following aspects of Unreal Engine:
- CommonUI
- UMG Viewmodel
- Gameplay Systems & GAS
- Custom Editor Tools
● Experience with 3rd person action games
● Deep familiarity and hands-on experience with Unreal Engine source code
We offer:
● A great team with a friendly and informal work environment (we share colleagues' interests, play video games together, and organize internal game jams)
● Support of professional development, participation in specialized conferences and educational events
● Remote work from all over the world
● Working hours from 10 AM to 7 PM (GMT+3) with possibility of adjustment
● Competitive salary (depending on professional qualifications)