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Unreal Engine Developer (MetaHuman)

Open 32d

Join us in building the next generation of interactive AI characters. Our Unreal Engine application features a real-time MetaHuman that talks to players, responds with synthesized voice and natural lip-sync, and actively participates in gameplay. We’re looking for someone who has successfully brought digital humans to life at runtime and can seamlessly connect MetaHuman, animation, and voice technologies into a robust, high-performance application.

Responsibilities:
Integrate the conversational AI stack (e.g. NVIDIA ACE / Audio2Face-3D, Convai plugin) into Unreal.
Drive the runtime MetaHuman: play generated audio and bind lip-sync and facial expression.
Build the dealer animation system (idle, speech gestures, card dealing) via Animation Blueprint/Control Rig.
Wire the app to our orchestration (WebSocket / gRPC).
Build, profile, and stabilize the app on a per-table GPU box.

Requirements:
3+ years of commercial Unreal Engine 5; strong C++ and Blueprints.
Hands-on MetaHuman and Live Link / Live Link Face.
Animation Blueprint, Control Rig, Sequencer, MetaSounds.
Experience integrating external services into UE (WebSocket / gRPC).

Nice to have:
NVIDIA ACE / Audio2Face, Convai, or another conversational plugin.
Pixel Streaming, ARKit blendshapes, Unreal Insights.
Shipped digital-human / virtual-production projects.

What we offer:
Challenging and exciting tasks, and all the needed tools to achieve them.
A real opportunity for professional growth in a team of professionals.
21 days of vacation, 5 flexible days for your needs, 15 sick leave days.
National holidays according to the official calendar.
Individual benefit limit to support your health and wellness needs.

See also

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