VFX Artist
Description
About the Role
We are looking for a versatile VFX Artist to create dynamic 2D animations and eye-catching visual effects that elevate gameplay and user experience. You will play a key role in bringing characters, UI, and in-game events to life through polished animation and impactful effects.
Responsibilities
Create high-quality 2D animations using Spine (rigging, skinning, and animation).
Design and implement engaging visual effects (VFX) for gameplay, UI, and special events.
Collaborate with game designers, developers, and artists to ensure cohesive visual output.
Optimize assets for performance across mobile and web platforms.
Maintain consistency in animation style, timing, and visual quality.
Iterate based on feedback and improve effects for better player engagement.
Stay updated with industry trends, tools, and techniques.
Requirements
3+ years of experience in VFX / MFX for games or other entertainment media.
Proficiency in Spine for 2D rigging and animation.
Experience creating 2D VFX (particles, transitions, lighting effects, UI effects).
Strong understanding of animation principles (timing, spacing, motion, weight).
Familiarity with tools such as Adobe After Effects, Photoshop, and Premiere.
A strong portfolio or showreel demonstrating spine animations and real-time or pre-rendered artwork.
Strong organizational and problem-solving skills, with the ability to work independently and collaborate effectively across teams.
Nice to Have
Experience with real-time VFX/MFX for mobile games.
Good sense of motion design, visual timing, and player feedback loops