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Working Student (Research & Development)

Open 32d

You will join the Strategic Projects team to investigate emerging technologies, build rapid prototypes, and help leadership decide where to place strategic bets. This is a hands-on role where you'll build things — prototypes, teardowns, working demos, and decision-ready writeups — rather than just presenting slides about trends. You should be comfortable working with ambiguity, limited structure, and fast-changing priorities.

Responsibilities

  • Evaluate emerging tech relevant to Atari's portfolio, including AI/ML in games, new engines, distribution platforms, emulation tech, modding ecosystems, and retro-tech revivals, and write teardowns with a recommendation
  • Build quick proofs-of-concept with working code to stress-test whether strategic ideas are feasible
  • Track the indie, experimental, and retro gaming landscape for tools, trends, and IP opportunities
  • Synthesize findings into briefings that an executive can act on in 10 minutes
  • Run small experiments end-to-end: define the hypothesis, build the test, report the result, and recommend the next step
  • Translate prototype results into clear recommendations: pursue, park, test further, or stop
  • Use AI coding tools and workflow automation tools to move faster
  • Work with non-technical stakeholders and explain technical findings clearly
  • Push back on bad ideas when the data says so

Requirements

  • Currently enrolled student in Computer Science, Software Engineering, or a closely related technical field
  • Demonstrated ability to learn unfamiliar tools fast and ship working code, shown via portfolio, GitHub, side projects, or shipped work
  • Hands-on coding experience with Python, TypeScript, Node.js, and/or Java or similar programming languages
  • Confident working with GitHub and other development workflows
  • Experience with AI coding tools and workflow automations
  • Able to quickly learn unfamiliar frameworks, APIs, SDKs, or technical environments
  • Fluent in English, both written and spoken
  • Strong communication skills, including in-person communication and the ability to explain technical ideas to non-technical stakeholders
  • Self-directed and comfortable being given problems, not solutions
  • Comfortable working with ambiguity, limited structure, and changing priorities
  • Comfortable pushing back, challenging assumptions, and rethinking ideas when evidence points elsewhere
  • Ability to be onsite in Münster on a hybrid schedule
  • Must be eligible to work in Germany
  • Based in Münster or the surrounding area

See also

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