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About NetEase Games: As a leading internet technology company based in China, NetEase, Inc. (NASDAQ: NTES and HKEX:9999, “NetEase”) provides premium online services centered around content creation. With extensive…
Leads the visual quality and technical standards for Fortnite’s environments, creating benchmark assets, mentoring artists, and optimizing workflows in Unreal Engine.
Leads the visual quality and technical standards for Fortnite’s environments, creating benchmark assets, setting workflows, and mentoring artists using Unreal Engine and industry tools.
Lead a team of VFX artists to create stylized effects in Unreal Engine 5 for a new game IP, managing tasks, pipelines, and collaboration across departments.
Designs and reviews 3D character animations and combat actions for large-scale games, ensuring smooth, dynamic motion and adherence to style guidelines.
Lead animation vision and craft for an AAA open-world action-adventure game, creating fluid, realistic gameplay animations and mentoring the team using Maya and Unreal Engine 5.
Riot Games is hiring a Principal 3D Character Artist to craft, sculpt, and texture high-fidelity characters and cosmetic assets for an unpublished AAA game on its R&D team. Day to day involves Maya, ZBrush, Substance Painter, and Unreal Engine 5 work, plus mentoring artists and upholding style guides.
A senior concept artist role on League of Legends at Riot Games in Los Angeles: you'll create stylized concept art for champions, environments, props, and skin lines that balance gameplay clarity with fantasy, develop style guides and production-ready orthographics, and mentor other artists. Core tool is Photoshop (or equivalent), with 10+ years of games/animation concept art experience required.
Principal Technical Animator at 2K Czech designs and optimizes character animation systems for AAA games using Unreal Engine, driving innovation and mentoring teams to achieve high-quality gameplay.
Principal Technical Animator at 2K designs and optimizes character animation systems for AAA games using Unreal Engine, driving innovation and mentoring teams to achieve high-quality gameplay.
Hangar 13 is hiring a Principal Technical Animator (Gameplay) in Brighton, Prague, or Brno to define the studio-wide technical vision for gameplay animation in AAA titles — architecting animation systems, driving R&D (Motion Matching, ML animation), solving runtime bugs, and mentoring the animation team. Core stack: Unreal Engine animation suite, with C++ and Python desirable.
Join Wizards of the Coast's Skeleton Key studio in Montreal to create high-quality cinematic animation for its first AAA game: blending motion capture and keyframe work, previsualizing shoots, polishing performances and facial animation, and building systemic narrative cinematics using Unreal Engine, Maya, and MotionBuilder.
Principal cinematic animator at Skeleton Key (Wizards of the Coast/Hasbro) in Montreal, creating high-quality cinematic animations for the studio's first AAA game — mocap cleanup, keyframe animation, facial polish, and interactive cinematic moments in collaboration with cinematics, design, and engineering teams using tools like Unreal Engine, Maya, and MotionBuilder.
If you are a current Barnard College employee, please use the internal career site to apply for this position. Job: Principal Photographer Barnard College seeks a Principal Photographer to serve as the College's…
Lighthouse Games is a new AAA studio in Leamington Spa. We are defined by our pedigree of talent and serious ambition to build a new best-in-class game. When you join us at Lighthouse, you’ll create the best work of…
Principal Technical Artist at Lighthouse Games defining Unreal Engine pipelines and tools to build AAA vehicle assets efficiently and at high quality.
RubyPlay is a place where passion meets competence. Since 2017, we've created 250+ innovative games and built 100+ strong partnerships worldwide. Proud to be: The Winner at BFTH Arena Awards — Best Online Casino…
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Principal 3D Artist creates high-end 3D illustrations and motion designs for brand assets using Cinema 4D, Redshift, and After Effects to elevate Assured’s fintech identity.
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