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Sr. RFIC Layout Designer (Starshield Silicon)
Designs and integrates RF and analog layouts for advanced satellite and national security ICs, using EDA tools and scripting to meet space-grade requirements.



Sr. RFIC Layout Designer (RFIC Engineering)
Designs and integrates RF and analog layouts for advanced satellite and ground infrastructure chips, ensuring performance and manufacturability while collaborating with cross-functional engineering teams.



RFIC Layout Designer (RFIC Engineering)
Designs and optimizes RF and analog integrated circuit layouts for satellite and ground infrastructure, ensuring performance and manufacturability in advanced nodes.



Spaceport Designer, Interior Design
Leads interior design for SpaceX’s Starbase campus, shaping futuristic workspaces and brand-aligned environments while managing projects from concept to execution, collaborating with engineers and architects.



Design Reliability Engineer (Falcon & Dragon)
A Design Reliability Engineer at SpaceX ensures the reliability of reusable launch vehicles (Falcon 9, Falcon Heavy) and spacecraft (Crew & Cargo Dragon) by reviewing designs, approving hardware, developing new design criteria, and integrating with engineering teams to meet mission requirements.



Design Criteria Engineer (Falcon & Dragon)
The Design Criteria Engineer ensures Falcon & Dragon vehicles meet design requirements via peer reviews, criteria development, and cross-disciplinary work, using FEA tools (NASTRAN/ABAQUS/ANSYS) and scripting (Python/Matlab).



Sr. Graphic Designer, Marketing & Communications
Lead visual design projects for print, digital, and experiential media to support SpaceX’s brand and public communications, using Adobe Creative Suite and Figma.



Design Criteria Engineer (Starship)
Design Criteria Engineer on the Starship program ensuring hardware designs meet mission requirements through peer review, cross-disciplinary coordination, and development of design criteria tools and methods.



New Graduate Engineer, Mechanical Design (Starshield)
Entry-level mechanical design engineer on SpaceX's Starshield program in Hawthorne, CA, owning hardware from conceptual design through volume production and on-orbit operations. Day-to-day work centers on CAD/FEA-based design, requirements development, design-for-manufacturing, and environmental/performance testing.



Test Stand Design & Build Engineer (Structures/Fluid Systems)
Design, build, activate, modify, and maintain test stand fluid and mechanical systems used to test Starship/Raptor, Falcon, and Dragon rocket engines and vehicles at SpaceX's McGregor, TX site. Day to day is hands-on engineering: cradle-to-grave project ownership, working directly with technicians, and troubleshooting cryogenic and high-pressure systems under tight test deadlines.



Sr. Tooling Designer, Investment Casting
SpaceX is hiring a Sr. Tooling Designer for Investment Casting in Bastrop, TX to design high-precision wax and ceramic core injection molds used to produce turbine blades and vanes, owning tooling from concept through production qualification. Core work involves Siemens NX, mold filling simulation, GD&T, and managing multi-stage shrinkage for tight-tolerance cast components.



Tooling Designer, High Pressure Die Casting
Designs high-precision high-pressure die casting molds and trim dies for SpaceX hardware, owning tooling from concept through tryout, qualification, and production release. Works with casting, materials, and manufacturing engineers using Siemens NX, GD&T, and casting simulation to hit tight tolerances, yield, rate, and cost targets.



Design Reliability Engineer (Crew Starship)
A Design Reliability Engineer on SpaceX's Human Landing System (Crew Starship) program in Starbase, TX, reviews and approves flight hardware designs, leads spacecraft certification with U.S. Government customers, and verifies compliance with design requirements. Core tools include FEA packages (NASTRAN, ABAQUS, ANSYS) and data analysis with Python, Matlab, Visual Basic, and Excel.



Design Reliability Engineer (Crew Starship)
SpaceX is hiring a Design Reliability Engineer for its Crew Starship/Human Landing System in Hawthorne, CA. The engineer develops design criteria and verification approaches, peer-reviews flight hardware designs and test campaigns, and leads spacecraft certification with U.S. Government customers, using FEA tools (NASTRAN/ABAQUS/ANSYS) and scripting (Python, Matlab, Excel).



Spatial Interior Designer (Starlink)
A spatial interior designer on SpaceX's Starlink team in Bastrop, TX, designing offices, factory wayfinding/signage, campus graphics, and global retail environments from concept through construction. Core tools: Adobe Creative Suite, Rhino, Revit, AutoCAD, and Blender.



Sr. Tooling Designer, Injection Molding
Senior tooling designer at SpaceX's Bastrop, TX site designing plastic injection molds for Starlink components: owns parting line development, DFM studies, and mold filling/cooling analysis, designing molds for in-house manufacture (and supporting vendor tools) using Siemens NX. Must meet ITAR US-person requirements and travel up to 25%.
Lead Structural Engineer (MEP Design)
SpaceX was founded under the belief that a future where humanity is out exploring the stars is fundamentally more exciting than one where we are not. Today SpaceX is actively developing the technologies to make this…
Digital Graphic Designer
Creates print and digital marketing collateral for Kwantlen Polytechnic University's Marketing and Communications team — ads, publications, social media graphics, motion graphics and event displays — ensuring brand standards, using Adobe Creative Cloud, Sketch, Figma, plus HTML/CSS and CMS knowledge.
Digital Graphic Designer
We are currently seeking a Digital Graphic Designer to join our Marketing and Communications team. Job Overview Reporting to the Manager, Marketing Operations, this position is responsible for the creative…
Director, Architecture Product Design
Leads architectural design at a Bellevue luxury home builder: sets the design vision, builds scalable design systems (reusable modules, pattern libraries, standards), and manages a team of ~6-9 architects to create buildable, profitable home designs. Core tools include AutoCAD, Revit, and BIM workflows, with heavy cross-functional collaboration.