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Staff Product Designer leading technical standards for the Wallet Business team, managing app squads, and developing AI design playbooks. The role involves end-to-end product design using Figma, motion design, and conversational AI to enhance the user experience within iFood's fintech ecosystem.
Program manager serving as the central coordination point between data center construction operations and internal teams (IT, network, security, real estate) at Flexential. Day-to-day work covers site due diligence, permitting, long-lead equipment procurement, and portfolio-wide schedule/budget reporting, using tools like Procore, MS Project, and Bluebeam; hybrid/remote from major US hub cities.
Lead UI Artist at a AAA video game studio in Guildford, UK, setting the artistic vision for game UI — menus, HUDs, icons and motion — while mentoring a team of artists and collaborating with design, engineering and clients. Core tools include Adobe Creative Suite and Unreal Engine (UMG); hybrid with 3 days per week on-site.
Mid-level motion designer on FIAP's creative team in São Paulo, creating videos, animations and motion graphics by combining traditional tools (After Effects, Premiere, Photoshop, Blender) with generative AI for images, characters, scenarios and VFX. Hybrid schedule: remote Mondays and Fridays, on-site at the Lins unit otherwise.
A 6-month outside-IR35 contract (c£525/day, remote) for a Service Designer to join a GxP e-Archive programme for a UK central government agency via ISR Recruitment. Day to day, they map end-to-end service journeys, build service blueprints, run user research and workshops, and shape user-centred service design within a highly regulated, compliance-driven environment.
Senior Design Technologist at ICON builds and maintains the BIM/CAD integrations, plugins, families, and LLM-driven tooling (Revit, Rhino, AutoCAD, ArchiCAD) that turn design intent into ICON-compatible designs for its construction products, owning rulesets, QA/release processes, and technical docs while partnering with the software team.
Senior graphic designer at Brazilian fashion retailer Reserva, leading visual concepts and art direction for brand campaigns and producing graphic assets across marketing, trade, visual merchandising, wholesale and institutional fronts — key visuals, packaging, tags, store displays and OOH — using the Adobe Creative Suite.
Designs high-converting email campaigns and landing pages in Figma for roughly 50 e-commerce client brands of a German email marketing agency, and independently reviews, critiques, and approves other designers' email work. Daily tooling includes Photoshop and AI (Claude). Full-time, remote-friendly.
Trivelta is hiring a UI/UX Designer in Monterrey to own end-to-end product design for its AI-native sportsbook and gaming platform — from user research, flows, and wireframes through prototyping and developer handoff. The role centers on Figma, design systems, and simplifying complex, data-heavy B2B/SaaS interfaces.
Part-time (four days a week) front desk sales support at Neal Communities' Sales & Design Center in Estero, FL. The coordinator greets buyers, leads design gallery tours, schedules appointments, handles mail and supplies, maintains models and common areas, and updates sales reports using Microsoft Office and DocuSign.
Senior Brand & Marketing Designer at Fiverr in Tel Aviv, owning brand and marketing design projects end-to-end — turning campaigns and product messaging into clear, on-brand visual stories while guarding brand guidelines. Requires 4+ years in brand/marketing/visual design, strong typography, and hands-on curiosity with AI design tools.
Mechanical Design Engineer in Koenigsegg's R&D team, owning the standard components and materials library (commercial off-the-shelf parts, fasteners, surface treatments) using CATIA V6/3DEXPERIENCE — from concept design through end of production — while supporting prototype, testing, procurement, and production teams.
Adsearch is hiring a senior electrical engineer to lead electrical design for data centers, critical infrastructure, and technology buildings — producing studies, plans, and budgets, coordinating BIM in Revit/Navisworks, and supervising on-site work. Data center experience and Presto, AutoCAD, and MS Project skills are valued.
Senior Product Designer at Wizeline focused on design systems: building and refining Figma components, maintaining Figma libraries, working with design tokens/variables, and writing documentation, while partnering with engineering on design-to-code alignment. Core tools are Figma, design tokens, and WCAG accessibility standards.
Designs tenant, landlord, and agent-facing portals and internal tools for an AI-driven UK lettings platform, establishing design systems and workflows in a fast-growing startup.
Leads the multimedia design function in Syracuse University Global's Center for Online and Digital Learning, managing a design team while staying hands-on as a UI/UX and visual designer producing accessible online course content for adult learners. On-campus in Syracuse with occasional evening/weekend flexibility.
Design agent-facing products at Orchard, a real estate tech company simplifying home buying and selling. You'll prototype working flows in AI tools like Claude, Codex, and Cursor, polish in Figma, and research directly with agents, working hybrid from the NYC office.
Journey, a multidimensional experience (MDX) design agency, is hiring an Architectural Lighting Designer with 2–4 years of experience in its New York Broadway studio. The role develops lighting concepts for commercial, stadium, landscape, and hospitality projects and carries them through construction using CAD/Revit, AGi32/Dialux, and rendering tools.
A mechanical designer at ASM in Phoenix creates and maintains 3D CAD models (Creo), detailed engineering drawings, and BOMs for semiconductor manufacturing equipment, managing engineering change orders, release documentation, and PDM/PLM workflows while collaborating with engineers and manufacturing teams.
Contract UX Designer role (Oct 2026–Aug 2027) at a global tech organization, based in Farringdon, Central London with hybrid working 3 days/week on site. The designer tackles complex interaction problems, turning data-heavy enterprise platforms into clear user experiences via end-to-end flows, prototypes, and high-density UI.
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