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Senior Software Engineer, Metric Platform
Build and scale Roblox’s distributed data infrastructure (Kafka, Flink, Spark, Trino, Druid) to process petabytes daily, enabling analytics, ML, and product decisions at massive scale.



Senior Security Software Engineer, Infrastructure Security
Build and enforce secure-by-default infrastructure standards, policies, and automation for Roblox’s cloud and on-prem systems, partnering with InfoSec teams to protect millions of users.
Senior Snowflake dbt + Python Engineer -- A
Senior data engineering role in Hyderabad (8-12 years' experience) building Snowflake data warehouse solutions: developing Python/SQL data pipelines, managing dbt transformation workflows, data modelling and integration, and optimizing query performance and data quality.



Senior Software Engineer, Safety Foundation
Senior backend engineer on Roblox's Safety Foundation team, architecting and scaling the platform infrastructure behind content moderation and safety workflows for 100M+ daily users, with an AI-first platform rebuild underway. Core stack: Go, distributed systems, and NoSQL stores (Cassandra/DynamoDB).



Senior Software Engineer - Safety Experience
Senior full-stack engineer on Roblox's Safety Applications team, owning end-to-end in-house safety labeling and investigative tooling — designing high-throughput microservices and integrating LLM/agentic AI into moderation workflows. Stack includes React, Golang, Python, relational/NoSQL databases, and cloud platforms.



Senior Software Engineer, Client Systems (C++)
Senior C++ engineer on Roblox's Luau App Foundations team, building the interface layer between the game engine and modern UI that powers Home, Avatar, and Social surfaces for millions of concurrent users. Work involves writing C++ libraries inside Roblox's proprietary engine, ensuring performance across devices from budget Android phones to gaming PCs, and creating platform-agnostic foundations f



Senior Software Engineer, Engine Systems
Builds core C++ systems for Roblox’s 3D engine, including DataModel structures, reflection bindings, and serialization to power millions of user-created games.



Senior Software Engineer - Storage Cache
Build and operate a next-gen, multitenant caching service using ValKey to slash latency, scale horizontally, and cut costs by 90% for Roblox’s 1B+ daily users.



Senior Software Engineer - Storage
Designs, implements, and operates Roblox’s large-scale distributed storage infrastructure (caching, message queues) on Kubernetes/Nomad, ensuring 99.99% uptime, elastic scalability, and cost-efficient automation for mission-critical services.



Senior Software Engineer, Engineering Acceleration Foundations
Builds and scales internal dev tools and CI/CD infrastructure to boost engineering productivity at Roblox.



Senior Software Engineer, Data Infrastructure Compute
Senior engineer on Roblox's Data Platform Compute team, building and operating the Spark-on-Kubernetes compute layer — job submission services, interactive Spark notebooks, EKS cluster fleet automation, auto-tuning, and batch scheduling — primarily with Go/Java/Scala/Clojure on AWS.



Senior Software Engineer - Data Access
Designs and maintains Roblox’s **Entities-as-a-Service (EaaS) platform**, a large-scale managed OLTP infrastructure abstracting distributed databases and caching for tens of millions of QPS across thousands of services. Focuses on scalability, reliability, and cross-team collaboration to handle production workloads at global scale.



Senior Engineering Manager, Communications
Leads the engineering team behind Roblox's in-game text chat, owning the multi-quarter roadmap, architecture, and people management for a real-time messaging platform that carries billions of messages daily across every device. Core focus: large-scale distributed systems, low-latency reliability, and safe, product-quality communication experiences.



Senior Software Engineer - Core Platform and Systems
Senior Software Engineer shaping Roblox Studio, the IDE for 3D game development, focusing on core platform systems, extensibility, and AI-native features to empower millions of creators.



Senior Software Engineer - Consoles
Leads console (PlayStation/Xbox) client software development for Roblox, optimizing performance, reliability, and user experience for millions of players while mentoring engineers and collaborating cross-functionally.



Senior Software Engineer - Consumer Apps Desktop
Senior Software Engineer on Roblox's Desktop team, owning the Windows and macOS client foundation — how the app launches, renders, and lives in the OS. Day to day: lead complex C++ client projects end-to-end, debug and profile across consumer hardware, and set the technical standard via code review and mentorship.



Senior Software Engineer - Roblox Database
Senior engineer on Roblox's database team building a multi-tenant, elastically scaling database platform that underpins all online data workloads. Day-to-day: designing storage engine features (indexes, WAL, replication, sharding), evolving the control plane for zero-downtime operations, and kernel-level performance tuning in C/C++, Go, or Rust.



Senior Software Engineer, 3D Engine Scalability
Design and ship 3D engine systems for avatar/environment geometry (mesh processing, LOD, streaming) to enable high-fidelity worlds on mobile. Core tech: C++, 3D rendering, and performance profiling.



Senior C++ Engineer, Real-time Engine
Senior C++ engineer on Roblox's Geometry Scalability team building real-time 3D engine systems for avatars and environments — mesh processing, level of detail, streaming, and runtime loading — while profiling and optimizing engine performance across devices, especially mobile.