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The Leave of Absence Analyst manages the end-to-end leave administration process, ensuring compliance with federal and state regulations like FMLA and CFRA. The role involves tracking leave cases, maintaining HRIS records, and providing guidance to employees and management.
UI/UX Director owning the vision, quality, and execution of Marathon's player interface at Bungie, collaborating with director-level peers on a large-scale live-service competitive FPS.
Lead UX/UI design for an unannounced game at PlayStation's teamLFG studio, owning the UX/UI roadmap from pre-production and collaborating with directors and cross-functional teams using Figma/Sketch/Adobe XD for wireframing and prototyping.
Design and tune AI behaviors, behavior trees, and emergent game systems in Unreal Engine, collaborating with the Game Director and cross-disciplinary teams to deliver next-generation game experiences.
Why PlayStation? PlayStation isn’t just the Best Place to Play — it’s also the Best Place to Work. Today, we’re recognized as a global leader in entertainment producing The PlayStation family of products and services…
Plan and create instruction manuals and user guides for PlayStation hardware and services in Tokyo, leading the full content lifecycle using DITA XML Structured Authoring, Git, and Oxygen XML Editor while collaborating with global teams in Japan, the US, and the UK.
Staff Product Manager leading analytics, experimentation, and CLV/LTV modelling strategy for AI/ML products at PlayStation, partnering across data science, engineering, and business teams to ship production-grade solutions.
Lead A/B testing and causal inference for PlayStation's PS4-to-PS5 migration and growth marketing initiatives, using SQL and Python to design experiments and communicate insights to cross-functional teams.
Sr SDET at PlayStation (San Mateo) building automated test frameworks and validation strategies for ML-powered services at global scale, using Python/Java, CI/CD pipelines, and cloud/container infrastructure.
Senior Business Systems Analyst owning the ServiceNow platform strategy, roadmap, and execution of enterprise-scale solutions across HR, Finance, Facilities, Supply Chain, and Employee Services at Sony Interactive Entertainment.
Lead experimentation and measurement at PlayStation by designing A/B tests, applying causal inference methods, and using SQL and Python to provide data-driven insights that shape product and business decisions.
Lead PlayStation Platform go-to-market programs from inception through global deployment, partnering with cross-functional teams (product, engineering, marketing, legal, finance) to ensure product and operational readiness for market delivery.
Lead a team of UX designers on the PlayStation Connect team (PS App, Social Experiences), partnering with cross-functional teams to shape player connection and community features, primarily using Figma.
Senior Software Engineer at PlayStation focused on Platform Data Reliability & Automation, building and operating scalable NoSQL, streaming, and caching services (Cassandra, Aerospike, Kafka, Redis) across AWS and GCP using Go, Terraform, and Kubernetes.
Why Sony Interactive Entertainment? Sony Interactive Entertainment isn’t just the Best Place to Play — it’s also the Best Place to Work. Sony Interactive Entertainment (SIE) is the company behind the PlayStation brand.…
Software Engineer II developing and maintaining production-ready applications and services using React, TypeScript, Node.js, and Docker for PlayStation at Sony Interactive Entertainment in San Mateo.
Provide 24/7 operational support for global physical security systems (access control, CCTV, visitor management) and troubleshoot issues across EMEA and U.S. teams.
Senior SDET at PlayStation (Sony Interactive Entertainment) in San Mateo building and maintaining test automation frameworks for web and iOS apps, running API/load/security testing, and integrating with CI/CD pipelines.
Staff Software Engineer on PlayStation's Data Platform team, designing and operating large-scale real-time analytics and stream processing systems (RTAP) using Apache Flink, Spark, ClickHouse, Druid, Kafka, and Python/Scala.
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