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Who we are About Stripe Stripe is a financial infrastructure platform for businesses. Millions of companies - from the world’s largest enterprises to the most ambitious startups - use Stripe to accept payments, grow…
Builds and maintains Stripe's global payments infrastructure, designing APIs and systems that process trillions in transactions while collaborating across engineering teams.
Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player…
Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player…
Established in 2020, Riot Singapore is a game development studio focused on delivering great experiences to our players. We partner with our LA headquarters on game development for League of Legends, Teamfight Tactics,…
Riot Games was founded on the principle that putting players first leads to the exceptional. In 2009, we released League of Legends—today, millions log in each month. As we expand our global content, we seek a VFX Lead…
Principal Software Engineer on the AI Efficiency team at Riot Games, building and scaling internal platforms, automation, and AI-native workflows to make AI services and developer workflows more reliable, secure, and efficient.
Riot Games was established in 2006 by avid gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical acclaim. Players form…
Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused development leads to exceptional games. In 2009, Riot released its debut title League of Legends to critical and player…
Senior VFX Artist at Riot Games creates high-quality visual effects for VALORANT weapon skins, setting artistic standards and guiding external partners using Unreal Engine and VFX toolchains.
Principal Game Product Manager for Teamfight Tactics cosmetics at Riot Games Singapore, leading strategy, roadmap, and cross-functional teams to create and evolve player-facing cosmetic content and monetization.
Principal DevOps/SRE engineer building and operating the AI Efficiency platform at Riot Games, ensuring reliable, scalable, and secure AI-native workflows for game development and internal tools.
Contract rendering technical artist on Riot's Singapore League of Legends PC team: author and maintain real-time PBR shaders and materials for champions and skins, support internal and vendor artists, profile and optimize GPU/memory performance, and document workflows — bridging art and engineering with HLSL/GLSL, modern game engines, RenderDoc, and Perforce.
QA Engineer II (contract) ensuring quality across the software development life cycle for an unpublished R&D game product, including testing, risk assessment, defect management, and mentoring junior QA in an agile environment.
About the Role This is a founding GTM role at an early-stage AI infrastructure company building the platform for reinforcement learning environments and post-training data. You will sit at the intersection of…
WHAT WE NEED We are looking for a Sales Development Representative (SDR) to join our Sales team. You will be responsible for identifying and creating new qualified leads for your respective Regional Sales Directors and…
Red team consultant at Mandiant (part of Google Cloud) performing red and purple team assessments of customer environments — emulating real threat actors end-to-end, testing networks, web, mobile and cloud, building offensive tooling, and delivering technical and executive-level reports and presentations.
About Us At Cloudflare, we are on a mission to help build a better Internet. Today the company runs one of the world’s largest networks that powers millions of websites and other Internet properties for customers…
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