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Principal engineer defining identity and access systems for Roblox’s production infrastructure, including mTLS, SPIFFE/SPIRE, PKI, and AI-agent identity, while mentoring teams and driving long-term security strategy.
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At…
Senior Product Manager owning the end-to-end strategy for Creation Tools on Roblox's Content Sharing team, driving cross-org initiatives that empower influencers, players, and developers to create and share content on the 3D immersive platform.
Build and scale the monetization platform that powers Roblox creators’ revenue operations, including analytics, payouts, and taxes.
About MISUMI Americas MISUMI Americas, a division of MISUMI Group, is a leading provider of standard, configurable, and custom manufacturing solutions. By integrating a vast catalog of components with a world-class…
About Redwood Materials Redwood is localizing a global battery supply chain that seamlessly integrates recovery, reuse, and recycling — keeping critical minerals in circulation and driving the energy transition.…
Senior/Principal Data Scientist on Roblox's Audio/Video/Communications team, designing telemetry and KPIs, building analytics pipelines on high-volume system data, and leading A/B testing and causal inference to optimize real-time audio, video, and voice communication performance.
Builds and improves Roblox Studio, the core toolset for game developers to create immersive 3D experiences, focusing on internal/external tooling and scalable architecture.
Senior Software Engineer on Roblox's Desktop team, owning the Windows and macOS client foundation — how the app launches, renders, and lives in the OS. Day to day: lead complex C++ client projects end-to-end, debug and profile across consumer hardware, and set the technical standard via code review and mentorship.
Build and operate the infrastructure powering autonomous AI agents at Roblox scale, working in Go, Python, or Rust on distributed, agentic systems that serve millions of creators and thousands of engineers.
Senior Data Scientist on Roblox's Consumer Apps team, applying causal inference, experimentation, and statistical modeling to optimize the Roblox experience across mobile, desktop, console, TV, and VR platforms. Core stack includes Python/R, SQL, Spark, and Airflow.
Design and build large-scale systems to protect user data and support Roblox's global platform, tackling distributed systems challenges with Python or Golang.
Own and scale the full observability stack (telemetry, tracing, logs) and data pipelines handling petabytes of data for a large-scale immersive 3D platform.
Senior backend engineer owning and scaling distributed systems that power social engagement features (forums, polls, roles, announcements) for millions of Roblox players and creators, using server-side languages like C#, Java, or C++.
Design and ship 3D engine systems for avatar/environment geometry (mesh processing, LOD, streaming) to enable high-fidelity worlds on mobile. Core tech: C++, 3D rendering, and performance profiling.
Senior Fullstack Software Engineer on Roblox's Profile team, building frontend-leaning full-stack systems that power user identity, social connections, and profile features used by millions daily.
Lead the Applied AI organization within Roblox Build, owning the full applied AI stack—model strategy/routing, fine-tuning, code generation, 3D layout generation, and evaluation infrastructure—to turn foundation models into reliable creation systems at scale.
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