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Software Firmware Engineer - Bowman
We are currently seeking an experienced Software/Firmware Developer to join our BOWMAN product development team in Calgary, Alberta. BOWMAN is an advanced tactical communications system that integrates secure digital…
Staff, Technical Account Manager
Who we are At Twilio, we’re shaping the future of communications, all from the comfort of our homes. We deliver innovative solutions to hundreds of thousands of businesses and empower millions of developers worldwide…



Engineering Manager, Ads Experience
Leads Roblox's Ads Experience engineering team, owning the advertiser, brand, and creator monetization products (Ads Manager, campaign management, reporting, payouts) end to end. Manages and grows the team while providing technical direction across Go/C# backends, React/TypeScript frontends, and Gen AI features.



Senior/Principal Software Engineer - Creator Data
Principal engineer leading distributed storage systems (Data Stores, Memory Stores) and cloud services for Roblox creators, ensuring 100% uptime and building observability dashboards.



Principal Fullstack/Backend Software Engineer, User Connections
Principal engineer tech-leading Roblox's User Connections team, designing and building the scalable backend systems behind social features like friending, profiles, identity, and online presence used by hundreds of millions of users. On-site at Roblox HQ in San Mateo, CA, working mainly with compiled languages such as C#, Java, or C++.



Principal Security Software Engineer, Application Security
Leads application security initiatives at Roblox, shaping security standards, threat modeling, and secure design for immersive gaming/media platforms; collaborates with engineering teams to automate security practices and mentor engineers.



Senior Software Engineer, Engine Systems
Builds core C++ systems for Roblox’s 3D engine, including DataModel structures, reflection bindings, and serialization to power millions of user-created games.



Senior Security Software Engineer, Application Security
Designs and implements scalable security solutions (SAST, fuzzing, CI/CD integrations) to embed security into Roblox’s developer workflows and platforms, focusing on threat modeling, automation, and secure-by-default engineering for a global gaming/media platform.



Senior Security Software Engineer, Vulnerability Management
Build and scale internal tools to detect, prioritize, and remediate security vulnerabilities across Roblox’s platform and tech stack.



Principal Software Engineer, Engineering Acceleration
Principal engineer defining the next decade of Roblox’s developer platform, scaling source control, CI, and AI-powered tooling for 2,000+ engineers.



Principal Software Engineer, Backend - Sharing
Principal backend engineer leading multi-year strategy for content sharing on Roblox, designing scalable systems and mentoring senior engineers.



Senior Cloud Security Engineer
Design and implement cloud security controls, automation, and self-healing infrastructure for Roblox’s hybrid and multi-cloud platform.



Senior Software Engineer, Engineering Acceleration Foundations
Builds and scales internal dev tools and CI/CD infrastructure to boost engineering productivity at Roblox.



Senior Security Software Engineer, IAM
Build next-gen identity and access management for humans and AI agents, designing secure authentication, authorization, and privileged access systems at Roblox's scale.



Senior Site Reliability Engineer, Compute
Senior SRE to build and scale Roblox’s private cloud and Kubernetes infrastructure, automate cluster management, and enforce reliability best practices across the Compute team.



[Summer 2027] Software Engineer Intern
Build and ship production features for Roblox’s 3D immersive platform, tackling distributed systems, real-time comms, and rendering while learning from senior engineers.



Principal Software Engineer - Commercial Content
Develops AI-driven full-stack solutions for Roblox’s Content Understanding Platform, processing billions of assets (3D models, audio, text, video) to enable search, moderation, and generative AI features.



Principal Security Software Engineer, IAM
Principal engineer defining identity and access systems for Roblox’s production infrastructure, including mTLS, SPIFFE/SPIRE, PKI, and AI-agent identity, while mentoring teams and driving long-term security strategy.



Software Engineer, Data Model
Software engineer on Roblox's Game Engine Data Model team, building the core object hierarchy (scene graph/entity system) that powers all Roblox experiences. Day to day: write high-performance C++ engine code, add automated tests, own features from design to launch, and ship code across desktop, mobile, and console.



Software Engineer, Engine Systems
Builds core diagnostic instrumentation for the Roblox engine — predominantly C++ systems that report stability, reliability, and performance signals across mobile, desktop, and console clients. The engineer helps detect and resolve hangs, crashes, and regressions at scale for millions of concurrent users.