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Senior engine programmer on a new Unreal Engine project at Gameloft's Paris studio: digging into the engine to fix issues, building engine systems in C++, defining coding standards and best practices, owning console TRC compliance, and tracking performance with Unreal Insights and Gauntlet.
As a Senior Technical Animator on March of Giants at Ubisoft Montreal, you will support, improve, and innovate animation systems used in game production. You will work closely with animators, riggers, game designers,…
Scopely is seeking a highly motivated Software Engineer to join our Playgami team in Mexico City on a hybrid basis working 3 days a week from the hub! At Scopely, we care deeply about what we do and want to inspire…
Lemon.io places senior AI engineers as remote contractors embedded in US and European client teams, across three tracks: AI Engineer, AI Agent Architect, and AI Automation Architect. Core tech spans Python, LLMs, LangChain, RAG, vector databases (Pinecone/Weaviate), and automation tools like n8n, Make.com, and Zapier.
Senior game designer at Blizzard Entertainment who designs, implements, and polishes boss encounters for the next StarCraft title — a story-driven, open-world shooter. Day to day involves encounter scripting, combat balancing via playtests and analytics, and cross-discipline collaboration, working hybrid from the Irvine, CA studio in engines such as Unreal.
Side (formerly PTW) is collecting candidates for a talent pool for future project-based co-development roles as a 3D Environment Artist: building game-world landscapes, architecture, and props with Maya/Blender, Photoshop, Substance, and Unity or Unreal. This is not an immediate opening; applicants are reviewed as client projects arise.
Within SDG Lab we are launching and developing new projects and are now looking for a 3D Generalist/3D Motion Designer to create high quality virtual 3D gifs and animations for our own streaming product Tubit .…
Threat Tec, LLC is an integrated technology and services company serving defense and commercial customers. We design, deliver, and sustain training, readiness, and mission-support solutions that combine people,…
Леста Игры разрабатывает игровые проекты в различных жанрах, смело экспериментирует с инструментами и технологиями. В офисах компании в Санкт-Петербурге, Минске и Москве работает более 2000 талантливых профессионалов.…
Job Title: Senior 3D Motion Designer / Product Visualization Artist Location: Dubai, UAE Employment Type: Full-time, In-house Job Description: We are looking for a Senior 3D Motion Designer / Product Visualization…
Senior Technical Artist for Overdare, a mobile UGC game-creation platform built on Unreal Engine 5 and generative AI. The role defines device tiers and performance budgets, profiles art assets on real low-end Android devices, sets art production specs, and operates UE scalability/device profiles to balance visual quality and performance.
Leads client-side development for TERA2, designing core systems (e.g., combat, multiplayer) in Unreal Engine to balance scalability and gameplay depth while managing a team of engineers.
Senior Client Programmer on TERA2 building non-targeting combat systems, multiplayer action synchronization, AI behavior, and large-scale MMORPG client architecture using Unreal Engine and C++.
Bluehole Studio (KRAFTON) is hiring a Lead Character Artist for TERA2, its upcoming MMORPG. The role defines character art quality standards and style guides from the Art Director's vision, personally creates key character assets during prototyping, builds the character pipeline, reviews in-house and outsourced work, and leads UE5-based character implementation in Pangyo, South Korea.
『Hi-Fi RUSH』を生んだTango Gameworksスタジオは、2024年にKRAFTONに合流、新たな一歩を踏み出しました。 私たちの強み 『新規タイトルの創出と拡大』 新規タイトルの企画・開発、そしてそのシリーズ展開をこれまで以上に私たちのビジネスモデルの柱として位置づけています。 『ゲーム作りに集中できる環境』…
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