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Senior Software Engineer (Full Stack), Global Actions
Senior full-stack engineer at Roblox building Global Actions, starting with an Affinity System (Saves, Collections, Wishlists) that replaces the fragmented Favorites experience. Day to day: design backend APIs and data models, lead a data-safe migration across web, mobile, console, and VR, and build React-based cross-platform UI.



Director, Product Management, Consumer Frontend
Lead the product vision for Roblox’s consumer frontend, standardizing UI/UX across mobile, desktop, console, VR, and web while driving adoption of design systems and platform-wide improvements.
FULLSTACK DEVELOPER
Full-stack developer at a logistics/warehousing company to build and modernize its Warehouse Management System, working daily with Laravel, React.js/Next.js, MySQL/PostgreSQL/MongoDB, Redis/RabbitMQ, and Docker, including integrations with field devices like CCTV and barcode scanners.
Lead Full Stack Developer
Lead Full Stack Developer at Thoughtworks, a technology consultancy, in Chennai. You act as the primary client contact, lead and coach delivery teams, and stay hands-on coding across the consulting lifecycle — building solutions with Java or Python plus React/Angular using TDD, continuous delivery and DevSecOps practices.



Principal Frontend Software Engineer - Discovery
Principal frontend engineer building high-traffic discovery surfaces (Home, Search, Charts) in React/TypeScript that serve tens of millions of daily Roblox users across web and app.



Senior Software Engineer - Core UX Studio
Builds and evolves Roblox Studio, the 3D game-creation IDE for millions of developers, focusing on core UX tools, AI integration, and scalable desktop architecture.



Senior Software Engineer - Core Platform and Systems
Senior Software Engineer shaping Roblox Studio, the IDE for 3D game development, focusing on core platform systems, extensibility, and AI-native features to empower millions of creators.



Senior Software Engineer - Consoles
Leads console (PlayStation/Xbox) client software development for Roblox, optimizing performance, reliability, and user experience for millions of players while mentoring engineers and collaborating cross-functionally.
Senior Full Stack Engineer
Senior full stack engineer at an early-stage healthtech startup building AI agents that coordinate care logistics for people with serious chronic conditions. Day-to-day spans greenfield product development with React/TypeScript/FastAPI, building and evaluating LLM-powered agents, and establishing HIPAA/SOC 2-compliant systems — on-site in Boston, with mentoring duties.



Senior Software Engineer - Consumer Apps Desktop
Senior Software Engineer on Roblox's Desktop team, owning the Windows and macOS client foundation — how the app launches, renders, and lives in the OS. Day to day: lead complex C++ client projects end-to-end, debug and profile across consumer hardware, and set the technical standard via code review and mentorship.



Senior Frontend Engineer, Discovery UX
Senior frontend engineer on Roblox's Discovery UX team building high-traffic user-facing surfaces (homepage, search, charts, experience details) across web and app. Day to day involves designing and shipping React/TypeScript features for millions of users, with A/B testing and cross-platform architecture.



Senior Software Engineer, Productivity
Roblox is hiring a Senior Software Engineer on its Engine Productivity team (Portal) to build AI agent sandboxes, harnesses, and integrations in C, C++, and Rust that improve developer workflows for engineers building Roblox's game engine, clients, and Studio. Based onsite in San Mateo, CA (Tue–Thu).



Principal Software Engineer, Build
Principal engineer on Roblox's Build Surfaces team, leading end-to-end development of AI-assisted creator tools across Roblox Studio and the app — text-to-game generation, iteration, monetization, and analytics — while mentoring engineers. Primarily works in React, Luau, and occasionally C++.
Staff Mobile Engineer
Senior hands-on mobile technical leader at CINC Systems, a community association management software provider, designing and shipping iOS/Android apps using Flutter, React Native, and native Swift/Kotlin. Defines mobile architecture, partners with backend/platform teams on APIs, and mentors engineers. Remote worldwide.
Staff Full-Stack Software Engineer
Staff full-stack engineer at CINC, a community-association management SaaS platform, working remotely worldwide (hybrid optional). Designs scalable web apps and drives the monolith-to-microservices evolution using TypeScript, Node.js, React/Next.js/NestJS, REST/GraphQL APIs, event-driven integrations, and Cephai AI services.



Senior Software Engineer, Consumer Apps
Senior engineer on Roblox's Foundation & Luau Platform team, building the shared UI platform Roblox apps run on — frameworks, component library, server-driven UI, navigation and state management — using Luau and React-style frameworks, with a focus on performance, safe staged rollouts, and driving platform adoption. Based in San Mateo (hybrid Tue–Thu onsite).



Software Engineer, Frontend - Economy
Frontend software engineer on Roblox's Economy team, building polished web and mobile shopping, creator-earning, and personalization experiences for the world's largest virtual economy. Daily work uses JavaScript/TypeScript and React, with close collaboration alongside product, design, data science, ML, and backend teams.



Software Engineer, ROS
Software engineer on Roblox's internal ROS team building enterprise products and the company data platform (Work Tracker, People App, Builder Profiles, Org Chart). Full-stack work spanning frontend, backend, data pipelines, and infrastructure using technologies like TypeScript/React and Python, with AI used to make company data accessible to employees and AI agents.



Software Engineer, Creator Services Communication
Builds the communications plane for the Roblox platform — cross-server messaging, developer HTTP/teleport APIs, and compute functions — solving distributed-systems and networking problems at many-million-player scale. Full-stack work spans the C++ engine, C# services, Kafka/Flink, Redis/Elasticsearch/Clickhouse, and React UIs. Onsite Tue–Thu in San Mateo.