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Principal engineer leading the Safety Foundation team at Roblox, building scalable backend infrastructure and AI-first safety workflows to protect 100M+ daily users.
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At…
Principal engineer building core C++ systems for Roblox’s 3D engine, including the DataModel tree, reflection bindings, and serialization to power millions of user-created games across all devices.
Lead ML systems for Roblox’s virtual economy, building large-scale recommendation, ranking, and generative AI pipelines that power personalized experiences across Marketplace, Payments, and Avatars.
Principal ML Infrastructure Engineer at Roblox builds and scales the machine learning systems that power ads and discovery for hundreds of millions of users, using large-scale training, inference, and feature pipelines.
Build and ship ad-experience features for Roblox’s platform using React and TypeScript, optimizing UX for millions of users across devices.
Builds and maintains high-availability real-time data infrastructure for Roblox’s Safety team, handling user data (screenshots, chats, voice) to detect bad actors and policy violations via Rust/Go/C#/C++/Python. Owns full-stack features from design to rollout, collaborating with ML, content safety, and product teams.
Vos missions Au sein de l'équipe Customer Engineering de Doctolib, vous pilotez deux équipes dédiées à l'intégration technique et à la migration de données (15 à 20 personnes au total), composées de Team…
Leads a team designing and optimizing Roblox’s game engine systems (C++) to enable real-time, low-latency multiplayer experiences across millions of users globally. Focuses on networking, asset loading, and rendering to ensure seamless, synchronous gameplay.
Lead GPU and AI accelerator hardware design, firmware, and fleet integration for Roblox’s massive-scale rendering and ML workloads.
Design and validate next-gen server platforms for Roblox’s global 3D platform, focusing on hardware bring-up, firmware, performance tuning, and fleet-wide reliability.
Build and scale ML-driven ad ranking and recommendation models to power personalized ads for Roblox’s growing user base and advertisers.
Lead a team building core UI features for Roblox’s C++ game engine and Luau scripting layer, enabling developers to create immersive 3D experiences across platforms.
Develops avatar personalization features in Roblox’s game engine, including animation, clothing, and customization systems, to enhance in-game character creation and fidelity for millions of users across platforms.
A Senior Mobile Systems Engineer on Roblox’s Audio Team builds real-time immersive audio systems for Android (and C++), optimizing performance across devices to enhance 3D virtual experiences at scale.
Principal engineer building a new real-time communication platform (voice chat, 3D audio, broadcast) for Roblox’s 3D immersive experiences using C++ and distributed systems at massive scale.
Build and maintain detection systems, automate responses, and lead incident command for Roblox’s global security operations from London, ensuring 24/7 protection of players and platform.
Principal engineer building scalable data systems for Roblox’s virtual economy, powering search, recommendations, and monetization using ML infrastructure.
Data Analyst driving IP enforcement and legal compliance ops at Roblox by building KPIs, dashboards, and insights to protect creators and users.
Lead ML research and engineering for embodied AI agents that play and create games on Roblox, using reinforcement and imitation learning to build real-time 3D gameplay agents.
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