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Architecte applicatif IT Windows
Mission d'architecture applicative IT, pour un acteur majeur du secteur de la défense et de l'électronique, basé à Massy avec déplacements ponctuels sur d'autres sites du groupe. Démarrage prévu en janvier 2027 (jour…
FULLSTACK DEVELOPER
Full-stack developer at a logistics/warehousing company to build and modernize its Warehouse Management System, working daily with Laravel, React.js/Next.js, MySQL/PostgreSQL/MongoDB, Redis/RabbitMQ, and Docker, including integrations with field devices like CCTV and barcode scanners.
Architecte applicatif IT Linux
Mission d'architecture applicative IT, rattachée à Massy avec déplacements ponctuels sur d'autres sites du secteur de la défense électronique. Démarrage prévu en janvier 2027 (date exacte à confirmer). Dans le cadre du…



Software Engineer, Engine Infrastructure
Software engineer on Roblox's Engine Infrastructure (Systems) team writing C++ for core game-engine sub-systems like server/client data syncing, game-aware data streaming, and scaling a game server fleet to millions of servers. Requires 3+ years building distributed backend systems; role is onsite in San Mateo, CA (hybrid Tue–Thu).



Principal Software Engineer, Creator Game Operations
Roblox is hiring a Principal Software Engineer on the Creator Success Team to build mission-critical backend services supporting game creators, including ML-driven player insights pipelines, creator communication tools, and a remote config/experimentation platform. The role involves leading technical decisions at massive scale using C#, Java, or Go and distributed systems, based onsite in San Mate



Senior Security Software Engineer, Sandbox Platforms
Roblox is hiring a senior security engineer to design, build, and harden process sandboxes that isolate untrusted code on Linux, macOS, and/or Windows. Day to day you'd work with platform sandboxing primitives (seccomp, namespaces, Seatbelt, AppContainer), minimize attack surface, write threat models, and do systems programming in C, C++, or Rust.



Principal Client Platform Engineer
Roblox is hiring a Principal Client Platform Engineer to act as the technical architect for its global fleet of macOS, Windows, Linux, Android, iOS, and ChromeOS endpoints. Day to day they define fleet security/management strategy, automate patching, OS upgrades and certificate lifecycles, harden endpoint security with tools like CrowdStrike and Kolide, and mentor engineers.
Principal Endpoint Platform Engineer
Serves as the technical architect for Roblox's global corporate endpoint fleet (macOS, Windows, Linux, iOS, Android, ChromeOS), defining strategy for scaling, security, and automation — patching, OS upgrades, certificate lifecycles, and observability tools like CrowdStrike and Kolide. Core tech: endpoint management platforms (Jamf Pro, Intune), Python/Bash/Go/Ruby, IaC/GitOps, Okta Zero Trust, and



Software Engineering Manager - Network Transport
Engineering manager role at Roblox leading the Engine Networking team — owning architecture, execution, and career growth of engineers building real-time state synchronization and asset streaming/delivery systems. Core tech: C++, Linux networking, congestion control/QoS, CDNs, caching, and multithreaded client/server systems at global scale.



Software Engineering Manager - Engine Networking
Leads Roblox's Engine Networking team, which delivers real-time game state and content for seamless multiplayer experiences to millions of daily players. The manager owns roadmaps end to end, stays hands-on with C++ coding and architecture review, and hires and coaches engineers building low-latency networking at massive scale.
Systems Integration and Test Engineer
Systems integration and test engineer at Auria in Colorado Springs, CO: designs and runs manual and automated tests in a CI environment, verifies system requirements, troubleshoots system-level defects, and supports formal test events at government customer sites. Requires US citizenship with SECRET clearance, plus Linux and Docker experience. Salary $100k-$115k.



Principal Software Engineer - Streaming
Principal engineer on Roblox's Engine Networking team, building the real-time network transport layer that synchronizes game state across millions of players on desktop, mobile, and console clients. Core work is systems-level C++ on a user-space network stack, optimizing latency, throughput, congestion control, and OS-level performance on Linux.



Senior Software Engineer - Network Transport
Senior engineer on Roblox's Engine Networking team, building and optimizing the user-space network transport stack that keeps game state nearly synchronous in real time across desktop, mobile, and console clients. Core work is systems-level C++ with Linux networking, QoS, and congestion control.
Senior Incident Response Expert
Leads end-to-end forensic investigations and incident response engagements for ransomware, nation-state, and advanced threat incidents, including host/network forensics, malware triage, and threat hunting for clients. Core stack: EnCase/X-Ways/Velociraptor, Splunk, Wireshark, EDRs (CrowdStrike, SentinelOne, Defender), Python/PowerShell scripting.
Java Software Engineer / C
Java backend engineer on a 5-person Inetum team developing and maintaining 7 Java business applications for a client: adding features, building REST APIs, working with Oracle/PostgreSQL, SQL tuning and Liquibase, and helping resolve support tickets. Hybrid work (2 office days) from several Polish cities.
Embedded Software Engineer, Ring
Embedded Software Engineer at Ring (Amazon) in Gdańsk, designing and shipping C/C++ firmware for IoT smart-home devices used by millions. Day to day: building firmware subsystems (connectivity, streaming, power, sensors) on resource-constrained ARM hardware, debugging across hardware/software boundaries with JTAG/UART, and taking features from prototype to production.
Security Engineer - US
Security Engineer at Upwind builds and tunes cloud-native detection/response systems, investigates runtime threats, and advises customers on securing AWS/GCP/Azure environments.
Инженер по сопровождению (Центр Робототехники)
Мы в Центре Робототехники Сбера интегрируем передовые робототехнические системы собственной разработки, включая манипуляторы, мобильные колесные роботы, мобильные манипуляторы, роботов собак и другие cutting-edge…
Binance Accelerator Program - QA Engineer, Risk
Early-career QA Engineer on Binance's Risk team via the Binance Accelerator Program (for current students and recent graduates). Day to day: writing test cases, executing manual and automated tests, contributing to test automation scripts, and tracking defects to resolution, using Java, Python, or JavaScript plus Linux, database, and cloud basics.
Senior Application Support Engineer (ID: 4141)
On-site Senior Application Support Engineer in Amsterdam who monitors enterprise production applications, troubleshoots incidents with RCA, manages deployments and change processes, and automates tasks — using Linux, SQL, Shell/Python/PowerShell scripting, ITSM tools like ServiceNow/Jira, and monitoring stacks such as Splunk, Dynatrace, Grafana, and ELK.