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As a Lead Character Artist at Cloud Chamber, under the supervision of the Art Director, you will play a key role in establishing the overall visual quality bar and guidelines for character development on the project.…
As a Lead Gameplay Animator at Cloud Chamber, you will join our talented development team to help shape the character performance and movement systems of our project. In this role, you’ll collaborate with a passionate…
Lead a team of designers to shape online multiplayer game features, set objectives, and ensure cohesive integration across disciplines using Unreal Engine and Blueprint.
Lead the design and development of high-performance, scalable UI systems for a AAA multiplayer game using Unreal Engine 5, while mentoring a team of UI engineers and ensuring cross-platform compatibility.
Senior Combat Designer at Cloud Chamber designing and scripting engaging combat encounters for BioShock 4 using Unreal Engine and visual scripting tools.
Designs and scripts immersive combat encounters for a AAA video game using Unreal Engine, collaborating with cross-disciplinary teams to craft engaging gameplay moments.
Lead a team of shader artists to define UE5 material standards, optimize PBR workflows, and push Lumen/Nanite features for AAA visuals while balancing performance across platforms.
Leads the technical vision for character animation in AAA games, designing systems in Unreal Engine and driving R&D to push animation quality and performance.
Designs and implements complex AI systems and behaviors for NPCs in AAA games using Unreal Engine, ensuring engaging combat and non-combat experiences.
Designs and polishes complex in-game missions for AAA titles, scripting in Blueprint and guiding teams to align with creative vision.
En tant que Chef·fe d’équipe, artiste d'éclairage chez Cloud Chamber, vous rejoindrez notre équipe de développement talentueuse pour aider à façonner notre narration visuelle et notre atmosphère. Dans ce rôle, vous…
WE ARE GAME MAKERS Who We Are: We are a diverse team of developers driven by a passion for our art, united by our core values and inspired by a culture of inclusivity to build amazing games that thrill players…
À titre de Chef·fe d’équipe artiste de personnages chez Cloud Chamber, et sous la supervision du Directeur artistique, vous jouerez un rôle clé pour fixer les normes de qualité visuelle globale et définir les…
En tant que Chef·fe d’équipe animation jouabilité chez Cloud Chamber, vous rejoindrez notre équipe de développement talentueuse pour aider à façonner les systèmes de performance et de mouvement des personnages pour…
Lead game designer shaping major gameplay pillars for a live-service multiplayer title, managing cross-functional teams, and ensuring cohesive execution across design, art, and engineering.
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