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Builds and evolves Roblox Studio, the 3D game-creation IDE for millions of developers, focusing on core UX tools, AI integration, and scalable desktop architecture.
Senior Software Engineer shaping Roblox Studio, the IDE for 3D game development, focusing on core platform systems, extensibility, and AI-native features to empower millions of creators.
Builds and improves interactive developer tools (e.g., 3D editors, UI builders) for Roblox Studio, the collaborative IDE used by millions of game creators to design Roblox games, focusing on architecture, UX, and scalable frameworks.
Lead the long-term vision and strategy for Roblox’s core game-engine systems, driving performance, reliability, and creator-facing analytics to improve the platform’s speed and quality for 130M+ daily users.
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At…
Build and scale real-time chat and safety systems for Roblox’s 3D platform, integrating ML models and backend services to protect billions of messages while enabling creative expression.
Leads console (PlayStation/Xbox) client software development for Roblox, optimizing performance, reliability, and user experience for millions of players while mentoring engineers and collaborating cross-functionally.
Lead a team building and scaling machine learning infrastructure for Roblox’s rapidly growing ads business, enabling performance ad delivery to millions of users.
Builds and secures Roblox’s user authentication systems, balancing security with seamless access for millions of daily users across platforms.
Develops AI-driven full-stack solutions for Roblox’s Content Understanding Platform, processing billions of assets (3D models, audio, text, video) to enable search, moderation, and generative AI features.
Designs monetization tools for Roblox’s ad platform and creator economy, balancing advertiser and developer needs in a 3D immersive ecosystem.
Own the AI data labeling and model evaluation ecosystem for Roblox’s AI models, scaling manual workflows to AI-assisted operations while managing a distributed contractor workforce.
Senior full-stack engineer on Roblox's Experience LiveOps team, building runtime live-ops tools for creators (Remote Configs, A/B experimentation, segmentation, Open Cloud APIs) and owning features end-to-end across backend services (Go and/or C#/.NET) and the TypeScript/React creator-hub web app.
Full-stack software engineer on Roblox's Creator Experience LiveOps team, building backend services and a TypeScript/React creator-hub web app for live-ops tools like remote configs, A/B experimentation, and segmentation at platform scale.
Builds and maintains Roblox’s C++ runtime layer, focusing on the concurrency system that powers the engine’s scheduler and fiber runtime for scalable, cross-platform experiences.
Principal engineer defining identity and access systems for Roblox’s production infrastructure, including mTLS, SPIFFE/SPIRE, PKI, and AI-agent identity, while mentoring teams and driving long-term security strategy.
Senior Product Manager owning the end-to-end strategy for Creation Tools on Roblox's Content Sharing team, driving cross-org initiatives that empower influencers, players, and developers to create and share content on the 3D immersive platform.
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