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Senior Software Engineer, Metric Platform
Build and scale Roblox’s distributed data infrastructure (Kafka, Flink, Spark, Trino, Druid) to process petabytes daily, enabling analytics, ML, and product decisions at massive scale.



Principal Security Engineer, Enterprise Security
Design and build enterprise-grade identity and access systems (SSO, OAuth, SCIM) and security automation tools to protect Roblox’s corporate infrastructure at scale.



Senior Software Engineer, Safety Foundation
Senior backend engineer on Roblox's Safety Foundation team, architecting and scaling the platform infrastructure behind content moderation and safety workflows for 100M+ daily users, with an AI-first platform rebuild underway. Core stack: Go, distributed systems, and NoSQL stores (Cassandra/DynamoDB).



Senior Software Engineer - Safety Experience
Senior full-stack engineer on Roblox's Safety Applications team, owning end-to-end in-house safety labeling and investigative tooling — designing high-throughput microservices and integrating LLM/agentic AI into moderation workflows. Stack includes React, Golang, Python, relational/NoSQL databases, and cloud platforms.



Principal Security Software Engineer, Application Security
Leads application security initiatives at Roblox, shaping security standards, threat modeling, and secure design for immersive gaming/media platforms; collaborates with engineering teams to automate security practices and mentor engineers.



Senior Security Software Engineer, Application Security
Designs and implements scalable security solutions (SAST, fuzzing, CI/CD integrations) to embed security into Roblox’s developer workflows and platforms, focusing on threat modeling, automation, and secure-by-default engineering for a global gaming/media platform.



Technical Director - AI Roblox Studio
Lead the architecture and implementation of AI-native coding agents inside Roblox Studio, building production-grade systems that plan, execute, validate, and iterate alongside creators.
Senior AI Engineer
Senior AI Engineer building 'Ella', One Zero's GenAI banking copilot, at Israel's fully digital private bank. Day-to-day involves building multi-agent systems integrated into product flows, adding evals/monitoring/safety, and optimizing LLM inference performance using Python, LangChain/LangGraph, and cloud infrastructure.



Principal Software Engineer, Metrics Platform
Lead the architecture and long-term vision for Roblox’s petabyte-scale data infrastructure, including Kafka, Flink, Spark, and Trino, while integrating AI-driven autonomous interfaces.



Senior Security Software Engineer, IAM
Build next-gen identity and access management for humans and AI agents, designing secure authentication, authorization, and privileged access systems at Roblox's scale.
Software Engineer, VOD
Builds and operates the automated video-on-demand media pipeline delivering content to NBCUniversal streaming platforms (Peacock, NBC, Bravo, etc.), including encoding, troubleshooting, and cloud services on AWS. Core stack is Go (Python preferred) with agentic workflow and API design; hybrid, 4 days/week in office.



Principal Software Engineer, Data Tooling
Engineering Manager leading Roblox's Data Tooling team, which builds shared frameworks for data quality, lineage, metadata, observability, and self-service used by data engineering, science, ML, and product teams. You'll own the roadmap, coach engineers, and set technical direction, working hybrid from San Mateo (onsite Tue–Thu).



[Summer 2027] Software Engineer Intern
Build and ship production features for Roblox’s 3D immersive platform, tackling distributed systems, real-time comms, and rendering while learning from senior engineers.



Senior Software Engineer - Core Platform and Systems
Senior Software Engineer shaping Roblox Studio, the IDE for 3D game development, focusing on core platform systems, extensibility, and AI-native features to empower millions of creators.



Principal Security Software Engineer, IAM
Principal engineer defining identity and access systems for Roblox’s production infrastructure, including mTLS, SPIFFE/SPIRE, PKI, and AI-agent identity, while mentoring teams and driving long-term security strategy.



Senior Software Engineer, Productivity
Roblox is hiring a Senior Software Engineer on its Engine Productivity team (Portal) to build AI agent sandboxes, harnesses, and integrations in C, C++, and Rust that improve developer workflows for engineers building Roblox's game engine, clients, and Studio. Based onsite in San Mateo, CA (Tue–Thu).



Senior Software Engineer- User Behavior
Senior backend engineer on Roblox's User Behavior team, building high-scale safety infrastructure: a low-latency per-user behavioral data layer, a centralized rules/ML consequence engine, and a unified intervention-delivery and abuse-reporting framework. Primarily Go backend services, gRPC APIs, streaming/batch pipelines, and ML integrations serving hundreds of millions of users.
Senior Interaction Designer, Access Everywhere
Senior Interaction Designer on Google's Access Everywhere (Core) team, designing the authentication, authorization, and sign-in experiences behind Google and third-party platforms. Day to day: envisioning next-gen identity and AI-delegation UX concepts, building prototypes and storyboards, and redesigning auth flows with UX, Product, Engineering, and Research.



Software Engineer, GenAI Platform
Roblox is hiring a Software Engineer for its Foundation AI organization to build the platforms, services, and infrastructure powering machine learning, generative AI, and agentic experiences — spanning model training/inference, LLM services, data systems, and GPU/distributed infrastructure — primarily using languages like Go, Python, or Rust. Based onsite in San Mateo, CA (hybrid Tue–Thu).
Full-Time Portfolio Product Manager
Overview We are hiring a product manager who can lead people and also do the hands-on product work themselves. You will own quality and direction for new products across a portfolio of companies. About 5 hours per week…