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Software Architect/Principal Engineer
Leads the software architecture for VIPERS/VBK Active Protection Systems on Army ground vehicles at DCS Corporation — defining DDS-based open interfaces and architecture documentation, mentoring developers, and leading design reviews within an Agile/DevSecOps program. Core stack: C/C++ real-time embedded Linux, DDS/gRPC, UML/SysML; US citizenship and DoD Secret clearance eligibility required.
Senior Backend Engineer - Electronic Arts [EAG260818]
Senior Golang Backend Engineer building scalable backend services for an Electronic Arts game on GCP, working remotely from Canada during Pacific Time hours.
Senior Software Engineer
Senior backend engineer at EarnIn owning design, development, and operation of Cash Out payment services that move member earnings over debit, ACH, and RTP rails. Uses AI-assisted workflows (Cursor, Claude) daily; hybrid role based in Vancouver, BC with 2 days/week in office. Salary CAD 199,800–244,200 plus equity.
Forward Deployed Java Engineer
Contract Senior Forward Deployed Java Engineer (SDET/Quality Engineering Architect) at a global bank in Mississauga: embedded with client teams to architect and deliver production-ready Java/Spring Boot and Python applications for high-throughput trading and risk platforms, owning CI/CD (Tekton, Jenkins), OpenShift/Kubernetes deployments, and Oracle/SQL Server/MongoDB data work.
Senior DevOps Engineer
Senior DevOps engineer on Disney's content platform engineering team in Buenos Aires, keeping the media supply chain (ingest, processing, delivery for Disney+, ESPN+, Hulu, ABC) scalable and reliable. Day to day: Go/Python development, Kubernetes/Docker, CI/CD, observability, Terraform/CloudFormation, and PagerDuty on-call incident response.

Senior Software Engineer
Senior backend engineer on EarnIn's Cash Out team in Vancouver (hybrid, 2 days/week in office), designing and operating services that move member earnings over debit card, ACH, FedNow, and RTP rails. Requires 4+ years backend experience, SQL/NoSQL, Kafka, and daily AI-assisted development with Cursor and Claude.

Senior Software Engineer
ABOUT EARNIN As one of the first pioneers of earned wage access, our passion at EarnIn is building products that deliver real-time financial flexibility for people living paycheck to paycheck. Our community members…
Senior DevOps Engineer - Electronic Arts [EADV261006]
Senior DevOps engineer owning cloud infrastructure, Terraform IaC, CI/CD pipelines, observability, and on-call reliability for high-concurrency Go microservices powering an Electronic Arts game. Remote within Canada on Pacific Time hours, using AWS/GCP, Kubernetes, Prometheus/OpenTelemetry/Datadog, PostgreSQL, and Kafka/Kinesis.
Senior Back-End Developer
Senior Back-End Developer builds and scales Java-based microservices using Spring Boot, designing REST/GraphQL APIs and collaborating on domain-driven architectures for a fully remote role in Spain.
Software Development Engineer in Test - Contract
QA engineer at PlayStation builds and maintains automated tests for PlayStation’s web, API, and backend systems to ensure high-quality gaming experiences for millions of users.
Senior Software Engineer Cloud Engineering (Contractor)
Senior engineer building distributed cloud streaming back-end systems for PlayStation using Java, AWS, Kubernetes, and CNCF tools to ensure global performance and reliability.
Software Eng II
Software Engineer II on PlayStation's Kit Manager team, designing and building a scalable private cloud solution for managing PlayStation dev kits and the associated APIs/services in the PlayStation SDK. Day to day is end-to-end feature delivery in Rust and modern C++, including debugging, code reviews, and agile cross-functional collaboration.
Data Engineer II
Builds and maintains real-time data pipelines for PlayStation Cloud Streaming, writing JVM-based (Kotlin/Scala/Java) Flink jobs and APIs to process streaming data across distributed infrastructure. Collaborates with BI and product teams to translate requirements into actionable insights, ensuring scalable, high-throughput systems for PlayStation’s global user base.
Software Eng II
Software Engineer II at Sony Interactive Entertainment (PlayStation) in Dublin, building development tools and video streaming technology used by game developers. Day-to-day involves designing and shipping desktop UI features, code/doc reviews, estimates, and working with support engineers, using C#/C++, .NET/WPF/Avalonia, and React.
Staff Backend Software Engineer, Tapestry
About Tapestry Tapestry is a group within Google working to build the AI-powered electric grid. We are tackling one of the world’s most important infrastructure challenges: helping the energy system become more…
(Senior) Software Engineer - STACKIT Control Plane Platform (gn)
Job Description Sind Sie der/die richtige Kandidat/in für diese Gelegenheit Lesen Sie unbedingt die vollständige Beschreibung unten. Du warst bereits maßgeblich an der Entwicklung komplexer Softwaresysteme beteiligt…
Fullstack Software Engineer (GO/VueJs) Einkaufsystem (gn)
Job Description Wenn Sie eine Bewerbung abschicken möchten, klicken Sie bitte auf die Schaltfläche "Bewerben", nachdem Sie die gesamte Beschreibung gelesen haben. Ausbildung & Erfahrung : Abgeschlossenes Studium der…
Senior AI Developer
Senior AI Developer (hiring via Encora for Coforge) building agentic AI workflows, MCP server integrations with DevOps tools, and RAG-based services. Day to day: develop cloud-native Python/Go services on Kubernetes with CI/CD, plus AI security, evaluation, and observability. Hybrid, based in Costa Rica.
Ведущий специалист по тестированию (Python)
Lead QA specialist (Python) at Magnit Tech testing integrations between checkout systems, store catalogs, and ID services for the retail chain's backend. Focus on functional, integration, and regression testing of APIs (REST/gRPC) with Python/pytest automation, Postman, SQL, and Grafana/Victoria observability tooling.