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Senior Sales Engineer driving enterprise adoption of Matterport’s spatial data platform, advising on 3D integrations, cloud architecture, and security for large real-estate customers.
WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or…
Build synthetic image/video datasets using diffusion models (e.g., SDXL, Flux) and evaluate outputs for AI model training and optimization.
What We Do: At Gunfire Games , we’re passionate about creating unforgettable worlds and experiences. With a legacy built on titles like Darksiders 3, The Remnant Series and Chronos, we're driven by the future of…
QA engineer tests multiplayer mobile FPS games on Unity3D, running manual functional and non-functional tests on Android/iOS builds and tracking bugs in a bug tracker.
Designs open-world quests and spaces in Unreal Engine 5, iterating on gameplay flow and player encounters to bring an action RPG to life.
The Studio & The Role Bespoke Pixel is a small, ambitious game studio built by experienced AAA developers. We believe great games come from great teams—and that great teams need tools and technology that let them…
Build and optimize large-scale real-time 3D world simulation systems using C++ and modern rendering pipelines, integrating geospatial data to create high-fidelity digital twins for defense and mission-critical applications.
Leads UI systems for game titles, auditing implementations, enforcing standards, and building reusable Unreal Engine plugins to ensure scalable, cross-platform UI consistency.
Design intuitive UX/UI for AI, XR/VR, and robotics products, creating wireframes, prototypes, and design systems while collaborating with engineers and product managers.
BIM Specialist builds and audits Revit-based models for public-sector projects, runs coordination meetings, and enforces ISO 19650 standards to ensure clash-free construction and smooth handover.
Senior Level Designer creating immersive gameplay spaces in Unreal Engine 4/5, leading level design, mentoring peers, and aligning creative vision with technical execution.
The Mullican Studio & Volume Wall Manager is responsible for managing and operating a virtual production studio equipped with LED volume wall technology. This role involves technical setup, real-time operation,…
Lead a remote art outsourcing team for a AAA game studio, reviewing external models, textures, and assets and guiding them through Unreal Engine 5 integration and quality standards.
Senior developer building AI-powered UI tools and workflows for Unreal Engine, enabling creators to design, iterate, and debug interfaces efficiently.
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