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Senior frontend developer at JobsTrackR who designs, develops, and maintains features and a React-based editor spanning web, desktop (Electron), and cloud services, in a fully remote UK role. Core stack is React (hooks, Redux Toolkit), modern ES6 JavaScript, Node.js, and Material-UI.
Frontend developer in Aarhus building bespoke 3D, XR, and digital training applications for enterprise clients at Cadpeople. Day to day: joining client workshops, architecting solutions from in-house Vue.js/Three.js/Umbraco/Azure frameworks, using AI coding tools, and collaborating closely with creatives.
Founding engineer at an early-stage startup building a BIM authoring tool designed for AI agents in the AEC space. You'd build the 3D geometry and data core, develop AI agents and generative design features, and work across the stack with Python, PyTorch, TypeScript, three.js, and LLMs.
A hands-on AI engineering role (placed via a Singapore recruitment agency) building and deploying generative AI solutions — AI agents, RAG pipelines on vector/graph databases — plus 3D geometry work with CAD/modelling tools. Core stack: Python/C++, TensorFlow or PyTorch, OpenAI and Claude platforms, Blender/Revit/OpenGL/CGAL/Three.js.
Frontend engineer at Interhuman AI (Denmark) owning the developer experience layer — building the playground, interactive demos, SDK example apps, and onboarding flows for a behavioral-AI API. Day to day is hands-on React/Next.js + TypeScript work with real-time streams (REST, WebSocket, WebRTC) and animation polish via Framer Motion/GSAP.
Full-stack developer building web platforms that stream real-time 3D from Unreal Engine to the browser via Pixel Streaming, with React/TypeScript/WebGL/Three.js frontends, GCP-based backends (Firebase, Cloud Functions, Cloud Run) in Node.js/Python, and AI-assisted tools like Copilot and Cursor as part of daily workflow.
UI/UX Engineer to design and build AI-powered enterprise applications using Figma, React, and TypeScript. The role involves creating conversational interfaces, dynamic dashboards, and potentially integrating 3D avatars and voice interactions.
Full Stack Software Engineer (new grad) building React/TypeScript frontend and Elixir backend features for spacecraft mission control and distributed ground systems. This is a 3-month temporary engagement.
Space is a warfighting domain. True Anomaly seeks those with the talent and ambition to build the technology that secures it. OUR MISSION True Anomaly delivers decisive capabilities for space superiority. We build…
Barco designs technology that makes everyday life a little better. Seeing beyond the image, we develop sight, sound, and sharing solutions to help you work together, share insights, and wow audiences. Our focus is on…
Fully remote (Brazil) back-end developer at Halliburton's Landmark Software & Services, building scalable Python microservices, REST APIs, and data/real-time analytics pipelines using FastAPI/Flask/Django, PostgreSQL and NoSQL, Kafka, Docker, and Kubernetes.
Senior frontend developer at Halliburton's Landmark division in Oslo, building responsive React/TypeScript UIs that integrate AI agents and LLM-powered features into energy-industry software platforms, working closely with backend, AI, design, and product teams.
Senior Software QA Engineer at Halliburton's Landmark Software & Services division in Bengaluru, validating oil & gas visualization platforms — 2D/3D graphics, GIS, engineering datasets, and cloud-native services — through functional, performance, and automated testing (Playwright, Cypress, Selenium, Postman) within Agile teams.
Creates immersive real-time 3D digital twins of Danfoss industrial systems, turning simulation results and live sensor data into interactive Unity/Three.js experiences with C#. A hybrid role in Sofia helping engineers explore cooling, heat recovery, and energy flows across web, VR, and AR.
Senior software engineer at Halliburton's Landmark division in Oslo, owning the architecture of real-time 3D engineering applications and digital twins for the energy industry. Day-to-day work centers on Unity/C# 3D and XR development, WebGL (Three.js/Babylon.js), shaders, and CAD/geospatial data pipelines.
What are your contributions to the team? - Report to the Supervisor of the Technical Publications Development team and contribute to strategic and tactical decisions related to Technical Publications applications, PLM…
A 12-month contract in Singapore for a UX/UI Engineer to design and build AI-powered enterprise SaaS applications — turning complex workflows into Figma prototypes and production-ready React/TypeScript frontends, with a focus on conversational AI experiences and optional 3D avatar interfaces (Three.js).
We help the world run better At SAP, we keep it simple: you bring your best to us, and we'll bring out the best in you. We're builders touching over 20 industries and 80% of global commerce, and we need your…
Builds polished, high-performing playable ads and interactive ad units (mini-games, surveys) for Zynga's games on the Ad Monetization team, owning each build from implementation through deployment. Core stack is HTML5/JavaScript with the Canvas API and 2D/3D game frameworks like Phaser, PixiJS, and ThreeJS.
Full stack engineer at Redwire, a space and defense technology company, building end-to-end software for simulation, digital-engineering, and mission-system platforms. Day to day: modern React/TypeScript frontends plus high-throughput Python/C++/Rust backend services, GraphQL/REST APIs, and graph databases, on-site with a DoD Secret/TS-SCI clearance requirement.
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