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Designs and builds distributed systems for coordinating manufacturing hardware, bridging manual/automated workflows, and ensuring real-time reliability in a cutting-edge micromachining platform using Python, C++, Rust, or Go.
Staff Software Development Engineer at Zscaler building security products for AI applications. Responsible for defining technical direction, leading initiatives, and building secure systems using Go, Rust, Python, and cloud infrastructure.
Build high-quality, secure cross-platform desktop and mobile applications for Yubico (maker of the YubiKey) using Flutter, while also contributing to CLI tools and libraries. The role involves end-to-end feature ownership, collaborating with UX/UI designers, and working closely with iOS/Android experts.
Principal Software Development Engineer at Zscaler (hybrid, Bangalore) on the ZPA team, acting as a hands-on technical leader for large-scale Generative AI platforms and agent systems in production. Day to day involves building MCP servers, deploying containerized AI workloads with Docker/Kubernetes, and defining engineering standards for enterprise AI.
The Staff Software Engineer will lead the design and development of security products that enable safe AI adoption, working in a hybrid capacity in Singapore. The role involves hands-on coding in Go, Rust, and Python, architectural leadership, and mentoring engineers within a cloud-native, AI-forward cybersecurity environment.
Senior backend developer on BioCatch's core backend team, building services that process high volumes of real-time traffic under strict SLA and latency budgets for the company's behavioral biometrics fraud-prevention platform. Main stack is Python with cloud microservices, CI/CD, and Docker; Rust is a plus.
Summer 2027 embedded software engineering internship at General Matter, a uranium enrichment startup in Los Angeles. The intern will build safety-critical firmware in C/C++, Rust, and/or PLCs to control actuators, process high-speed sensor data, and support testing of systems for nuclear fuel enrichment.
Senior flight software engineer at Rocket Lab's Auckland site, architecting and sustaining flight software for satellites and embedded software for hardware products like the Gauss thruster, reaction wheels, and Frontier radios. Day to day is hands-on C/C++ development for Arm Cortex-M microcontrollers with RTOS, device drivers, and CAN/SPI interfaces, plus technical leadership across multi-discip
Principal Software Engineer designs and evolves Kaseya's identity and access management systems, ensuring secure, scalable authentication and authorization for global IT management software.
A senior software engineer builds and runs Tiberius Aerospace's internal systems: internal tools, services, and automation written in Go and Rust, plus Kubernetes infrastructure, Nix/NixOS environments, CI/CD, and corporate IT. It's a fully remote (US-only) role reporting to the CTO at a defense-tech company.
Build and maintain internal AI tools and workflows to help engineers at a secure networking company use coding agents more effectively, while shaping best practices for safe AI adoption.
CHI Software seeks a Solution Architect to design and oversee AdTech platforms — RTB pipelines, header bidding, SSP/DSP integrations, identity and analytics — driving architectural decisions, leading discovery and pre-sales, and mentoring engineers. Requires 7+ years in software development, strong distributed-systems skills, and proficiency in C++, Go, Rust, or Node.js.
Build and support a next-gen experimentation platform for Discord, including data pipelines and AI-assisted workflows. Lead technical projects involving Python, SQL, and high-scale systems to enable data-informed product decisions.
Develops brain-computer interface software for paralyzed users, integrating clinical feedback to build native mobile/desktop apps that decode brain activity with low-latency concurrency.
Position Summary We are seeking a Lead Guidance, Navigation, and Control Engineer to own and advance the GNC architecture for our UAV systems. This role will lead the development, tuning, validation, and operational…
About Meela At Meela, we’re on a mission to make it easier to find the right mental health support, starting with matching people to the therapist that’s the best fit for them. Since launching, we’ve helped over…
Builds embedded firmware for autonomous aerospace defense platforms: designing control software for microcontrollers, prototyping and integrating hardware, and testing to defense standards using C/C++/Rust and RTOS. On-site role in Huntington Beach, CA requiring U.S. security clearance eligibility and ITAR eligibility.
Builds GPS-denied navigation and targeting software for autonomous defense platforms: designing vision navigation and sensor-fusion/state-estimation algorithms (IMU, cameras, LiDAR, radar, GNSS) in modern C++ on Linux, with optional PyTorch/CUDA deployment on embedded Jetson hardware, from simulation through flight testing.
Builds the mission-autonomy software for Mach Industries' autonomous aerial defense platforms — mission planning, decision-making, task execution, and contingency management — in modern C++ and Python. The engineer works across flight software, GNC, perception, and ground-control systems, taking capabilities from simulation through flight test and deployment in Huntington Beach, CA.
Owns the Linux mission computer for Mach Industries' autonomous defense platforms: bringing up Jetson-class boards (BSPs, device trees, kernels), integrating cameras and sensors via MIPI CSI/V4L2 and SerDes, and building the real-time sensor-to-GPU pipeline that runs perception and on-target CUDA/TensorRT inference under SWaP, thermal, and vibration constraints.
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