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Senior SRE at 2K designs, builds, and operates multi-cloud Kubernetes platforms and observability stacks to keep millions of players connected, using Terraform, Prometheus, Grafana, and GitOps workflows.
Build native Android apps in Kotlin for real-time anti-drone systems, using Jetpack Compose and game-like interfaces to control autonomous turrets.
Leads the design vision for Star Trek Fleet Command, a top-grossing 4X mobile MMO, by directing teams to craft engaging player experiences, economies, and monthly content releases.
SDET building test automation frameworks from scratch for SDKs, APIs and services at LEGO Digital Play, working across the test pyramid with CI/CD pipelines, AI-assisted testing, and languages like C#, Python, TypeScript or Java.
Who We Are 2K is headquartered in Novato, California and is a wholly owned label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO). Founded in 2005, 2K Games is a global video game company, publishing titles…
Translate and edit in-game text, UI strings, and marketing content from English to natural, culturally appropriate Italian while following style guides and collaborating with senior linguists.
Localizes in-game text and UI strings from English to Italian, ensuring cultural authenticity and consistency for 2K’s global game portfolio (e.g., NBA 2K, BioShock). Supports QA, terminology management, and documentation under senior guidance in a structured localization workflow.
Directs the data engineering team at a major game studio, building scalable telemetry and AI-integrated platforms to turn player interactions into actionable insights while optimizing cloud costs.
Who We Are At 2K, we create some of the most iconic and culture-shaping video games in entertainment, including NBA® 2K , one of the top-selling franchises in the world, and legendary titles like BioShock® ,…
Leads a team to craft authentic, systemic sports gameplay for a new AAA franchise, collaborating with engineers and artists to define second-to-second player experience.
Senior backend engineer building scalable server systems and real-time services for the NBA 2K online gaming platform using C++, Python, and distributed databases.
Senior backend engineer at a top video-game studio building scalable server APIs and databases for an unannounced multiplayer game project.
Designs and implements telemetry frameworks for AAA video games, translating business goals into data specs and ensuring accurate, scalable data collection from development through live operations.
Designs and leads the implementation of authentic sports behaviors and systems for a next-gen sports video game, collaborating with AI engineers, animators, and producers in an on-site role.
Senior engineer building the online multiplayer backend and client systems for a new AAA sports game using C++, Go, Python, Unreal Engine, and cloud services.
Senior Systems Designer at 2K Sports Lab in Burnaby, BC, designing core gameplay systems and player experiences for a new sports video game franchise using AAA game development tools and methodologies.
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