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Lead UI Artist on MONOPOLY GO! at Scopely's Barcelona studio, setting UI vision, managing and mentoring the team, maintaining design-system standards, and exploring AI-assisted workflows using Photoshop, Illustrator, and Figma.
A UI Artist creates polished, intuitive interfaces for Monopoly GO! mobile game features, blending visual design with player experience. Uses AI tools, Photoshop, Illustrator, and Figma to translate wireframes into production-ready assets while collaborating with designers, animators, and engineers.
Senior front-end engineer building UI/UX-driven web interfaces using HTML5, CSS3, JavaScript, and jQuery, applying design principles like information architecture and visual hierarchy.
The Lead Product Designer will drive design strategy and execution for HighLevel's commerce product pillars, focusing on complex SaaS workflows and AI-integrated interfaces. This role involves mentoring designers, setting quality standards, and collaborating across global teams to deliver scalable, user-centric product experiences.
Lead the UX design of IMC’s trading platform, collaborating with traders and engineers to create fast, intuitive interfaces for real-time market analysis and decision-making.
Main purpose of job We're looking for an experienced Product Designer to help shape the future of customer-facing digital experiences across multiple European markets. You will lead the design of native mobile…
End-to-end Product Designer for web-based B2C entertainment products used by millions, working across user flows, wireframes, prototypes, and high-fidelity UI in Figma with cross-functional teams in Limassol.
Leads design strategy and team for an AI-centric risk-management product, translating complex workflows into intuitive, scalable enterprise experiences for security/compliance stakeholders.
Founding Senior Product Designer at Cardboard, an AI-powered video storytelling startup in Bengaluru. Owns end-to-end product design—user flows, prototyping, UI, and design systems—using Figma.
Senior Brand Designer at HackerRank shapes brand presence across campaigns, content, events, and digital experiences. Works on creative development, design across multiple channels, and partners with cross-functional teams using Figma, Adobe Creative Suite, and AI-powered tools.
Designs intuitive trading and investment interfaces for stocks, commodities, and crypto assets on mobile and web, translating complex financial mechanics into user-friendly journeys in a regulated fintech environment.
The Product Designer will design, build, and maintain components, patterns, and tokens for the Media Tools and Infrastructure design system within Apple Services. This role requires extensive experience in system architecture and high-fidelity prototyping to ensure consistent product experiences across Apple's platforms.
Staff Interaction Designer at Intuitive Surgical crafting seamless, intuitive experiences for da Vinci robotic surgical systems, bridging physical and digital interactions across complex medical device workflows.
Senior Interaction Designer at Intuitive Surgical designing physical and digital interfaces for the da Vinci robotic surgical systems, collaborating with cross-functional teams through all stages of product development.
The Senior UX/UI Designer will lead the end-to-end design of digital products for a global manufacturing organization, translating complex B2B workflows into intuitive user experiences. The role involves conducting user research, managing design systems, and collaborating with engineering teams to drive digital transformation.
Product Designer crafting user-centred digital experiences for Barclays Wealth Management, involving user research, wireframing, prototyping, and cross-functional collaboration to simplify complex financial journeys.
Senior UI Designer crafting digital interfaces for immersive experiences, live events, exhibitions and interactive installations using Figma and Adobe Creative Cloud in a hybrid Birmingham role.
The Product and User Interface Designer will own the end-to-end design process for one of the company's fintech or travel products, working within a cross-functional team to iterate on features using Figma. The role focuses on high-quality visual craft and product thinking to support a v4 redesign of their platform.
This is a game UI design role at Electronic Arts focusing on visual design for FC Mobile. The position involves creating UI mockups in Figma, designing visual assets, and collaborating with cross-functional teams to develop high-quality UI designs that match the game's art direction.
UX Copywriter at a telehealth infrastructure platform, writing product copy—navigation, forms, errors, onboarding, AI interactions—across B2B and patient-facing experiences, collaborating daily with Design, Product, and Engineering in Figma.
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