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Who We Are At 2K, we create some of the most iconic and culture-shaping video games in entertainment, including NBA® 2K , one of the top-selling franchises in the world, and legendary titles like BioShock® ,…
Senior engineer building animation-driven gameplay systems for a new AAA sports title, using C++ and Unreal Engine to create realistic character movement and interactions.
Who We Are 2K is headquartered in Novato, California and is a wholly owned label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO). Founded in 2005, 2K Games is a global video game company, publishing titles…
Gestionnaire en ingénierie - Services d'ingénierie Qui nous sommes Fondée en 2005, 2K Games est une entreprise mondiale de jeux vidéo à rayonnement international, éditant des titres développés par certains des…
Gestionnaire en ingénierie - Produits et outils Qui nous sommes Fondée en 2005, 2K Games est une entreprise mondiale de jeux vidéo à rayonnement international, éditant des titres développés par certains des studios les…
Who We Are Founded in 2023, Small Axe Studios is 2K’s newest stand-alone studio, built to push the boundaries of game development and bring 2K’s next groundbreaking sports franchise to life. Headquartered in Burnaby,…
Builds and maintains cloud infrastructure, CI/CD pipelines, and DevOps tooling to support game development teams, ensuring reliable deployments, observability, and operational excellence in a multi-team environment.
Build and maintain scalable backend services and APIs for AAA game studios using Go or Java, optimizing performance and reliability for player experiences.
Leads multi-cloud infrastructure for 2K Games’ live-service games, ensuring millions of players stay connected via Kubernetes, Terraform, and observability tools like Prometheus/Grafana. Owns CI/CD, security, and reliability while mentoring teams and driving systemic improvements through post-mortems and automation.
Principal-level Platform Engineer at 2K who architects and builds internal developer platforms, Kubernetes infrastructure, and AI-augmented automation to accelerate game service developers across multiple studios.
Senior backend engineer building scalable server systems for NBA 2K’s online multiplayer features using C++, Python, and distributed databases.
Senior backend engineer building scalable, secure server APIs and databases for an unannounced multiplayer game at a top video-game studio.
Backend Game Developer builds and maintains game server infrastructure, focusing on Java/Spring Boot for multiplayer game services, distributed systems, and high-traffic AWS deployments to support global mobile franchises.
On-site Unity/C# game developer in Istanbul building PvP mobile games for iOS and Android, focusing on clean code, Unity pipelines, and mobile performance.
We’re looking for a social media-savvy, data-driven Employer Branding Specialist to join our team in Warsaw. You’ll help shape CD PROJEKT RED’s employer branding projects, campaigns, and events; create and publish…
Senior UI Engineer on a 6-month fixed-term contract building performant UI frameworks and widgets for a AAA game studio, primarily using C++.
Principal UI Engineer on a 6-month fixed-term contract at a AAA game studio, setting UI architecture standards and building performant, data-driven game interfaces primarily using C++ and Unreal Engine.
Design and implement interactive cinematic sequences in Unreal Engine for a AAA narrative game, translating scripts into branching in-engine cinematics and collaborating with narrative, animation, and engineering teams.
Game Designer Intern at Gameloft Hanoi supporting live game projects by writing design documents, analyzing gameplay, and playtesting while learning the full game development process.
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