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Cloud Platform Engineer
Builds and operates reusable cloud platform infrastructure, automation, and DevSecOps foundations for US federal government clients — designing IaC (Terraform/CloudFormation/Bicep), CI/CD pipelines, and containerized workloads on AWS/Azure, with observability, security, and reliability practices. Requires US citizenship.



Principal Software Engineer, Engineering Acceleration
Principal engineer defining the next decade of Roblox’s developer platform, scaling source control, CI, and AI-powered tooling for 2,000+ engineers.



Principal Software Engineer - Compute (Kubernetes)
Lead the architecture and evolution of Roblox’s Kubernetes platform, optimizing control plane performance and security for millions of concurrent requests across global infrastructure.
Senior AI Engineer
Senior AI Engineer building 'Ella', One Zero's GenAI banking copilot, at Israel's fully digital private bank. Day-to-day involves building multi-agent systems integrated into product flows, adding evals/monitoring/safety, and optimizing LLM inference performance using Python, LangChain/LangGraph, and cloud infrastructure.



Senior Software Engineer - Storage Cache
Build and operate a next-gen, multitenant caching service using ValKey to slash latency, scale horizontally, and cut costs by 90% for Roblox’s 1B+ daily users.



Senior Software Engineer - Storage
Designs, implements, and operates Roblox’s large-scale distributed storage infrastructure (caching, message queues) on Kubernetes/Nomad, ensuring 99.99% uptime, elastic scalability, and cost-efficient automation for mission-critical services.



Senior Cloud Security Engineer
Design and implement cloud security controls, automation, and self-healing infrastructure for Roblox’s hybrid and multi-cloud platform.



Senior Software Engineer, Engineering Acceleration Foundations
Builds and scales internal dev tools and CI/CD infrastructure to boost engineering productivity at Roblox.



Senior Site Reliability Engineer, Compute
Senior SRE to build and scale Roblox’s private cloud and Kubernetes infrastructure, automate cluster management, and enforce reliability best practices across the Compute team.



Senior Software Engineer, Data Infrastructure Compute
Senior engineer on Roblox's Data Platform Compute team, building and operating the Spark-on-Kubernetes compute layer — job submission services, interactive Spark notebooks, EKS cluster fleet automation, auto-tuning, and batch scheduling — primarily with Go/Java/Scala/Clojure on AWS.
(8017) Platform Engineer
Cloud Platform Engineer building custom software and Big Data/cloud infrastructure for government customers: designing architecture, developing in Python or Go, and managing AWS infrastructure with Kubernetes, Ansible and IaC on a strong Linux foundation. Hybrid role (1-2 days/week in Columbia, MD); U.S. citizenship and Secret clearance processing required.



Principal Software Engineer, Orchestration
Principal-level technical lead for Roblox's data platform orchestration: owns Apache Airflow and its Kubernetes (EKS) infrastructure that schedules and runs 8,000+ daily DAGs, mostly Spark jobs. Day to day: set multi-year architecture, scale and harden the scheduler, build internal platform tooling, drive observability/SLAs, and mentor engineers.



Senior Software Engineer - Roblox Database
Senior engineer on Roblox's database team building a multi-tenant, elastically scaling database platform that underpins all online data workloads. Day-to-day: designing storage engine features (indexes, WAL, replication, sharding), evolving the control plane for zero-downtime operations, and kernel-level performance tuning in C/C++, Go, or Rust.



Director, Capacity Planning & Engineering
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At…



Senior Software Engineer - Traffic Proxy
Senior systems engineer on Roblox's Traffic Proxy Services team, building and operating the global edge network and high-performance Layer 7 proxies (Rust on Kubernetes) that handle billions of daily web/API requests and defend the platform against DDoS and large-scale automated abuse.
Software Integration Engineer 4 - (Kubernetes, Docker, Ansible)
Integration engineer maintaining the Kubernetes-based Platform-as-a-Service layer of a government compute environment at Fort Meade: cluster administration, container deployments (Docker, Helm, Flux), Ansible IaC, and Bash/Python automation. Requires TS/SCI clearance with polygraph.



Senior Software Engineer - Data Acquisition
Senior engineer on Roblox's new Data Intake team, building a service that acquires external datasets, processes them into consistent formats, and stores them for training Roblox's future foundation models. Day-to-day work centers on AWS infrastructure (Terraform, EKS, VPC networking), Trino/Spark and SQL data systems, and Python data tooling, with tech-lead and mentoring duties.



Principal Software Engineer - Service Networking
Principal engineer on Roblox's Service Mesh team: sets technical direction and does hands-on development of Envoy/Istio-based service-to-service networking across Kubernetes, Nomad, and cloud environments, partnering with Security and Compute teams while mentoring senior engineers.



Principal Software Engineer, Agent Infrastructure
Principal engineer on Roblox's Agent Infra team, building the backend infrastructure that runs autonomous AI agents safely and reliably at scale for creators and internal engineers. Core work spans distributed systems design, workflow orchestration, sandboxing untrusted code, and production code in Go, Python, or Rust.