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We’re looking for a Lead VFX Artist to join the CD PROJEKT RED team dedicated to crafting the studio’s first-ever original IP and video game, codenamed Project Hadar. We believe the universe we are creating is one…
Designs and builds VR/AR/MR learning experiences using Unity/Unreal and 3D tools, manages a campus Mixed Reality Lab, and trains faculty/students on immersive tech for education.
Builds AI-powered backend services in Java/Spring for a game platform and integrates them with Unity/Unreal Engine gameplay systems.
Builds AI-enabled backend services and integrates gameplay logic for a gaming platform using Java/Spring, collaborating with designers and AI engineers to deliver user-centric game experiences.
Senior ML Engineer builds real-time AI systems for games, including LLM-driven NPCs and adaptive environments, using C++/Python and Unreal Engine.
Intern role building backend services for Unreal Engine-based games, focusing on server design and optimization for multiplayer experiences.
Build 3D robotics simulation scenes in Lucky Engine (C#/Unity-like) to generate training data for AI robots, using assets, scripting, and sensors.
Senior backend engineer building Horde, Epic’s internal CI/CD and developer platform, using C#/.NET and cloud services to power Unreal Engine workflows.
Senior backend engineer building Horde, Epic’s internal CI/CD and developer platform, using C#/.NET to scale build, compute, storage, and tooling services for Unreal-powered projects.
Develops responsive, visually polished UIs for embedded systems using Qt/QML or game engines, collaborating with teams to design and optimize interfaces for hardware targets.
Develop and maintain mobile games, primarily using C++, C#, or Java, with optional Unity or Unreal Engine experience.
Develop and maintain mobile games, primarily using C++, C#, Java, Unity, or Unreal Engine, ensuring stable and user-friendly experiences.
Develop and maintain mobile games, focusing on stability and user-friendly experiences using C++, C#, Java, Unity, or Unreal Engine.
Develop and maintain mobile games, focusing on stability and user experience, using C++, C#, Java, Unity, or Unreal Engine.
Develop and maintain mobile games, focusing on stability and user experience, using C++, C#, Java, Unity, or JavaScript.
Develop and maintain mobile games, primarily using C++, C#, Java, Unity, or Cocos2d-x, ensuring stable and user-friendly experiences.
Develop and maintain mobile games with a focus on stability and user experience, using C++, C#, Java, Unity, or Unreal Engine.
Lead a DevOps team building and maintaining internal tools and build systems for game development at a studio behind story-driven RPGs.
Maintain and optimize build systems, CI/CD pipelines, and automation for a game studio using TeamCity, Docker, and Perforce.
Senior AI engineer at 2K Sports Lab building AI systems for realistic sports gameplay in Unreal Engine 5, requiring deep C++ and sports knowledge.
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