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Topcon Positioning Systems (TPS) is a global leader in the development and manufacturing of precision positioning equipment. The company offers the largest selection of innovative precision GPS and GNSS systems,…
This is your chance to be a key driver of LMI's GoPxL product platform. GoPxL is the next-generation platform behind the 3D sensors that are the "eyes" of industrial automation, and we have just built its…
Job Description Vacancy Status: Yes - This posting is for an existing vacancy within the organization and is open to new applications. (Backfill) AI Disclosure: As part of the application process, Artificial…
Why PlayStation? PlayStation isn’t just the Best Place to Play — it’s also the Best Place to Work. Today, we’re recognized as a global leader in entertainment producing The PlayStation family of products and services…
A hands-on principal-level C++ systems engineer who owns RADLAB CORE, the shared software platform behind Metrea's radar, communications, and RF sensing R&D. Day to day this means architecting the codebase and CI/CD, optimizing signal processing pipelines (SIMD, concurrency, GPU offload), and integrating the platform with RF prototype hardware.
Senior Technical Writer at Apryse creating and maintaining developer-facing documentation for its document-processing SDKs — guides, concept content, code samples, and release notes. Works closely with engineers and product managers, requiring deep familiarity with APIs, SDKs, Git, build tools, and documentation testing.
Here at Humanoid, we believe in a future where robots amplify human potential. That’s why we’ve set out on a mission to build the world’s most capable, commercially-scalable, and safe humanoid robots. We’re bringing…
Develops and integrates spacecraft flight and payload software in C/C++ across bare-metal, RTOS, and embedded Linux environments, including SDR payload work, drivers, boot flows, and DMA data pipelines. Heavy focus on HIL/SIL testing, hardware bring-up and debugging, build systems (CMake/Yocto), and tooling like Python, Git, Docker, and QEMU.
Mutable Tactics is a UK-based, VC-backed deep defense-tech startup focused on the orchestration layer for autonomous defense robotics. Its flagship product, Mastermind is an edge orchestration layer that lets one…
Salary: 80.000 - 95.000 € per year Requirements: Erfolgreich abgeschlossenes Studium (Bachelor, Master oder Diplom) in Informatik, Robotik, Elektrotechnik, Automatisierungstechnik oder vergleichbar Sehr gute Kenntnisse…
As a Robotic Software Engineer, you will design and integrate complex autonomy and vehicle intelligence systems spanning hardware and software domains You will integrate hardware and software onto vehicle platforms and…
Für unseren Kunden aus der Luft- und Raumfahrt-Branche suchen wir für Wetzlar einen Software Entwickler (all gender) Ref. Nr.: 17667 - DA Vertragsverhältnis: Anstellung Einsatzdauer: ab sofort bis 30.09.2027 mit Option…
Enphase Energy is a global energy technology company and a leading provider of solar, battery, and electric vehicle charging products. Founded in 2006, our innovative microinverter technology revolutionized solar…
Ihre Aufgaben:- Sie betreuen und entwickeln unsere CI/CD-, Build-, Test- und Release-Prozesse kontinuierlich weiter.- Sie optimieren unsere DevOps-Toolchain mit Jenkins, GitLab CI, Nexus sowie Linux- und…
WITTMANN BATTENFELD GmbH - ein führender Hersteller im Bereich Maschinen- und Anlagenbau - überzeugt durch exzellente Qualität, Innovationskraft und langjährige Tradition. Die bestens ausgebildeten MitarbeiterInnen,…
Senior engineer who maintains, automates, and improves the embedded software build environment (compiler toolchains, Bazel/CMake/Make builds, CI/CD pipelines) for Intuitive Surgical's DaVinci Single Port surgical robot. Day to day: infrastructure-as-code, administering Linux/Windows build machines, monitoring/self-healing infrastructure, and supporting development teams in a regulated medical-devi
Develops embedded Linux-based hardware for musical products: writing drivers, user-space programs, scripts, and shared libraries, owning performance from application code down to the metal, and building/debugging OS build systems (Buildroot/Yocto, CMake, Bitbake) in C, C++, and Python. Full-time onsite role in the UK Product Development team.
Staff-level engineer at game studio Thatgamecompany who builds the internal testing and infrastructure systems that prove game/backend work is correct and fast before it ships — test automation frameworks, load and chaos testing, device labs, and on-prem build/GPU clusters. Core stack includes Python, Go, C/C++, Jenkins, Kubernetes, and Terraform.
The Role As an R&D Embedded Software Engineer, you will work on the embedded software platform supporting our next-generation communication systems. You will work across embedded Linux, C/C++, Linux kernel…
With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the team that brought you Baldur’s Gate 3 & Divinity:…
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