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Build and maintain iOS/Android apps using Swift, Kotlin, React Native or Flutter, integrating APIs and optimizing performance for cross-platform mobile experiences.
Senior offensive security consultant leading complex penetration tests, Red Team operations, and cloud security assessments across Windows, Linux, Active Directory, and AWS/Azure environments.
Designs the search and booking experience for a global travel platform, focusing on clarity and trust in hotel comparisons and reservations.
Build and maintain Pinterest’s Android app, using Kotlin/Java to ship scalable features and frameworks that serve millions of users worldwide.
Engineering Manager II, Media Rendering Location: San Francisco, CA, US; Remote, US Department: Data Engineering About Pinterest: Millions of people around the world come to our platform to find creative ideas, dream…
Designs intuitive, user-centered digital shopping experiences for H&M’s web and mobile apps using the Fabric Design System and AI tools.
Design and evolve H&M’s cross-platform design system, translating brand identity into scalable foundations, tokens, and components for iOS, Android, and web.
Designs internal tools and workflows for H&M’s retail staff, focusing on mobile apps and in-store systems to simplify operations and improve customer experience.
Build and own end-to-end test automation for a social trading platform, focusing on native mobile apps (iOS/Android) and web, using Java, Playwright, XCUITest, Espresso, and REST Assured.
Leads mobile architecture strategy for Alaska Airlines, defining standards and roadmaps to modernize iOS/Android apps, unify cross-domain ecosystems, and drive scalable, secure solutions across the airline’s digital guest experience.
Build and optimize mobile PvP games in Unity/C# for iOS/Android, focusing on responsive gameplay and real-time multiplayer systems for millions of players.
2D Animator & VFX Artist Location: Istanbul, İstanbul, Turkey Workplace: on_site Description ABOUT VERTIGO GAMES We create amazing games that rank at the top on both iOS & Android, loved and played by 150+…
Develops responsive multiplayer game mechanics in Unity/C# for top mobile titles played by millions, focusing on clean, optimized code and PvP experiences.
Build and scale mobile apps by turning ideas into validated prototypes, then evolving them into production-grade solutions using native (Swift/Kotlin) or cross-platform (React Native/Flutter) stacks.
Lead Herbalife’s global mobile and web engineering teams to rebuild native iOS/Android apps and cross-platform front-ends that serve 95+ markets, driving distributor onboarding, orders, and AI-powered health coaching experiences.
Build a cross-platform installer app using Capacitor to host a Next.js web UI, with BLE integration, offline-first workflows, and Salesforce/backend integrations for fleet management.
Build Android features for Uber’s Earners app, improving on-trip experiences for drivers and delivery partners with scalable mobile systems.
Build and maintain the Android version of Google Photos, writing Java/Kotlin code and mentoring junior engineers.
Build and own Android growth features in the World App, focusing on user incentives, onboarding, and retention experiments using Kotlin and analytics-driven iteration.
Lead the architecture and delivery of Navico’s Android-based core services and SDK platform, guiding a global team to build scalable, embedded Android systems for marine and automotive hardware using Kotlin, Java, C/C++, and Python.
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