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Senior Mobile Graphics Programmer at Sony Interactive Entertainment’s San Diego Studio optimizing real-time rendering for iOS and Android games using C++, Metal/Vulkan, and shader development.
Develop cross-platform mobile apps for Android, iOS, and Web using Codename One, Java/Kotlin, and backend logic, ensuring seamless performance and integration.
Designs and builds mobile apps for iOS and/or Android using Swift, Kotlin, or Java, collaborating with designers and backend teams to deliver high-performing, user-friendly applications.
Designs and builds Android apps that support AI model training and data annotation workflows, working remotely with flexible hours.
Designs and builds Android applications that integrate or support AI systems, using Kotlin and JavaScript, for a fully remote role with flexible hours and hourly pay.
Build and scale a next-generation, privacy-first navigation app for iOS and Android, integrating mapping SDKs and real-time location services while refactoring an existing codebase.
Senior iOS developer responsible for designing, building, and launching new features for an existing iOS app using Swift or Objective-C, collaborating with backend teams, and optimizing performance.
Develops and maintains embedded Android software for connected devices, working with Android HALs, QCOM tools, and compliance standards like CTS/VTS/GTS.
Develops and optimizes embedded audio firmware for consumer devices, focusing on Android audio system integration and performance tuning using C/C++.
Designs mobile user experiences for internal iOS and Android apps, creating wireframes with tools like Axure, Visio, and Photoshop in a year-long project.
Designs and maintains Android mobile apps and CI/CD pipelines in Redmond, WA, automating builds, tests, and releases while collaborating with engineers and managers.
Senior Embedded Applications Engineer designs and tests Linux/Android-based embedded systems while providing customer support in Eden Prairie, MN.
Designs and maintains Android mobile apps, automates CI/CD pipelines, and ensures stable on-time deployments in Redmond, WA.
Senior Embedded Engineer at Owllabs in Boston designing and optimizing Android/Linux firmware for IoT devices, focusing on audio/video processing and network connectivity while mentoring junior engineers.
Develops secure embedded Android and Linux firmware for national security hardware, focusing on networking, cryptography, and low-level system engineering.
Lead the full lifecycle of an Android/AOSP platform for defense, federal, and commercial customers, driving technical strategy, security, and engineering standards while scaling a high-performing team.
Lead the architecture and delivery of Android apps at a regulated sports-betting platform, using Kotlin, Jetpack Compose, and modern mobile patterns to scale high-performance customer experiences.
Senior Quality Engineer for Adobe’s Android video-editing apps, validating features across devices and OS versions while using AI tools to improve test coverage and user experience.
Leads embedded Linux and Android software development for automotive systems, integrating components and ensuring compliance with industry standards using C/C++ and Rust.
Build and refine Android apps for a global restaurant brand using Kotlin and Java, focusing on fast, user-friendly features.
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